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#include <CCObject.h>
Inherits CCCopying.
Inherited by CCAction, CCActionManager, CCAnimation, CCAnimationCache, CCAnimationFrame, CCArray, CCAutoreleasePool, CCBMFontConfiguration, CCBool, CCCamera, CCComponent, CCConfiguration, CCDictionary, CCDirector, CCDouble, CCEvent, CCFloat, CCGLProgram, CCGrabber, CCGridBase, CCImage, CCInteger, CCKeyboardDispatcher, CCKeyboardHandler, CCKeypadDispatcher, CCKeypadHandler, CCMouseDispatcher, CCMouseHandler, CCNode, CCNotificationCenter, CCNotificationObserver, CCPointArray, CCProfiler, CCProfilingTimer, CCScheduler, CCScriptHandlerEntry, CCSet, CCShaderCache, CCSpriteFrame, CCSpriteFrameCache, CCString, CCTMXLayerInfo, CCTMXMapInfo, CCTMXObjectGroup, CCTMXTilesetInfo, CCTexture2D, CCTextureAtlas, CCTextureCache, CCTextureETC, CCTexturePVR, CCTimer, CCTouch, CCTouchDispatcher, CCTouchHandler, CCColor3bObject, CCHttpClient, CCHttpRequest, CCHttpResponse, and CCInvocation.
◆ CCObject() [1/2]
◆ CCObject() [2/2]
◆ ~CCObject()
◆ acceptVisitor()
◆ autorelease()
◆ canEncode()
virtual bool canEncode |
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| ) |
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virtual |
◆ copy()
◆ createWithCoder()
◆ encodeWithCoder()
◆ getObjType()
◆ getTag()
virtual int getTag |
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const |
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virtual |
◆ isEqual()
virtual bool isEqual |
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const CCObject * |
pObject | ) |
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virtual |
◆ isSingleReference()
bool isSingleReference |
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void |
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const |
◆ operator=()
◆ release()
◆ retain()
◆ retainCount()
unsigned int retainCount |
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void |
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const |
◆ setObjType()
◆ setTag()
virtual void setTag |
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int |
nTag | ) |
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virtual |
◆ update()
virtual void update |
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float |
dt | ) |
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inlinevirtual |
Reimplemented in CCNode, CCMotionStreak, CCComponent, CCRepeat, CCActionManager, CCActionTween, CCTimer, CCScheduler, CCParticleSystem, CCControlStepper, CCSequence, CCAnimate, CCAction, CCOrbitCamera, CCCardinalSplineTo, CCActionEase, CCEaseIn, CCEaseOut, CCEaseInOut, CCEaseExponentialIn, CCEaseExponentialOut, CCEaseExponentialInOut, CCEaseSineIn, CCEaseSineOut, CCEaseSineInOut, CCEaseElasticIn, CCEaseElasticOut, CCEaseElasticInOut, CCEaseBounceIn, CCEaseBounceOut, CCEaseBounceInOut, CCEaseBackIn, CCEaseBackOut, CCEaseBackInOut, CCAccelDeccelAmplitude, CCAccelAmplitude, CCDeccelAmplitude, CCWaves3D, CCFlipX3D, CCFlipY3D, CCLens3D, CCRipple3D, CCShaky3D, CCLiquid, CCWaves, CCTwirl, CCActionInstant, CCShow, CCHide, CCToggleVisibility, CCRemoveSelf, CCFlipX, CCFlipY, CCPlace, CCCallFunc, CCSpawn, CCRotateTo, CCRotateBy, CCMoveBy, CCSkewTo, CCJumpBy, CCBezierBy, CCScaleTo, CCBlink, CCFadeIn, CCFadeOut, CCFadeTo, CCTintTo, CCTintBy, CCDelayTime, CCReverseTime, CCTargetedAction, CCPageTurn3D, CCProgressTo, CCProgressFromTo, CCShakyTiles3D, CCShatteredTiles3D, CCShuffleTiles, CCFadeOutTRTiles, CCTurnOffTiles, CCWavesTiles3D, CCJumpTiles3D, CCSplitRows, and CCSplitCols.
◆ CCAutoreleasePool
◆ m_eObjType
◆ m_nLuaID
◆ m_nTag
◆ m_uAutoReleaseCount
unsigned int m_uAutoReleaseCount |
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protected |
◆ m_uID
◆ m_uObjectIdxInArray
unsigned int m_uObjectIdxInArray |
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protected |
◆ m_uReference
unsigned int m_uReference |
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protected |
The documentation for this class was generated from the following file:
- /home/runner/work/cocos-headers/cocos-headers/cocos2dx/cocoa/CCObject.h