cocos2d-x  2.2.3-gd2.113-rev1ec524e
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CCShaderCache Class Reference

CCShaderCache Singleton that stores manages GL shaders. More...

#include <CCShaderCache.h>

Inheritance diagram for CCShaderCache:
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Collaboration diagram for CCShaderCache:
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Public Member Functions

 CCShaderCache ()
 ctor More...
 
virtual ~CCShaderCache ()
 NA NA. More...
 
void loadDefaultShaders ()
 loads the default shaders More...
 
void reloadDefaultShaders ()
 reload the default shaders More...
 
CCGLProgramprogramForKey (const char *key)
 returns a GL program for a given key getProgram More...
 
void addProgram (CCGLProgram *program, const char *key)
 adds a CCGLProgram to the cache for a given name More...
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 NA. More...
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void) const
 
unsigned int retainCount (void) const
 
virtual bool isEqual (const CCObject *pObject)
 
virtual void acceptVisitor (CCDataVisitor &visitor)
 
virtual void update (float dt)
 
 CCObject (const CCObject &)
 
CCObjectoperator= (const CCObject &)
 
virtual void encodeWithCoder (DS_Dictionary *)
 
virtual bool canEncode ()
 
CCObjectType getObjType () const
 
virtual int getTag () const
 
virtual void setTag (int nTag)
 
void setObjType (CCObjectType)
 
- Public Member Functions inherited from CCCopying
virtual CCObjectcopyWithZone (CCZone *pZone)
 

Static Public Member Functions

static CCShaderCachesharedShaderCache ()
 returns the shared instance getInstance More...
 
static void purgeSharedShaderCache ()
 purges the cache. More...
 
- Static Public Member Functions inherited from CCObject
static CCObjectcreateWithCoder (DS_Dictionary *)
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
 
unsigned int m_uAutoReleaseCount
 
int m_nTag
 
int m_eObjType
 
unsigned int m_uObjectIdxInArray
 

Detailed Description

CCShaderCache Singleton that stores manages GL shaders.

Since
v2.0

Constructor & Destructor Documentation

◆ CCShaderCache()

ctor

◆ ~CCShaderCache()

virtual ~CCShaderCache ( )
virtual

NA NA.

Member Function Documentation

◆ addProgram()

void addProgram ( CCGLProgram program,
const char *  key 
)

adds a CCGLProgram to the cache for a given name

◆ loadDefaultShaders()

void loadDefaultShaders ( )

loads the default shaders

◆ programForKey()

CCGLProgram * programForKey ( const char *  key)

returns a GL program for a given key getProgram

◆ purgeSharedShaderCache()

static void purgeSharedShaderCache ( )
static

purges the cache.

It releases the retained instance.

◆ reloadDefaultShaders()

void reloadDefaultShaders ( )

reload the default shaders

◆ sharedShaderCache()

static CCShaderCache * sharedShaderCache ( )
static

returns the shared instance getInstance


The documentation for this class was generated from the following file: