cocos2d-x  2.2.3-gd2.113-rev1ec524e
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CCWavesTiles3D Class Reference

CCWavesTiles3D action. More...

#include <CCActionTiledGrid.h>

Inheritance diagram for CCWavesTiles3D:
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Collaboration diagram for CCWavesTiles3D:
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Public Member Functions

float getAmplitude (void)
 waves amplitude More...
 
void setAmplitude (float fAmplitude)
 
float getAmplitudeRate (void)
 waves amplitude rate More...
 
void setAmplitudeRate (float fAmplitudeRate)
 
virtual bool initWithDuration (float duration, const CCSize &gridSize, unsigned int waves, float amplitude)
 initializes the action with a number of waves, the waves amplitude, the grid size and the duration More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual void update (float time)
 called once per frame. More...
 
- Public Member Functions inherited from CCTiledGrid3DAction
ccQuad3 tile (const CCPoint &position)
 returns the tile that belongs to a certain position of the grid More...
 
ccQuad3 originalTile (const CCPoint &position)
 returns the non-transformed tile that belongs to a certain position of the grid More...
 
void setTile (const CCPoint &position, const ccQuad3 &coords)
 sets a new tile to a certain position of the grid More...
 
virtual CCGridBasegetGrid (void)
 returns the grid More...
 
- Public Member Functions inherited from CCGridAction
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
virtual bool initWithDuration (float duration, const CCSize &gridSize)
 initializes the action with size and duration More...
 
virtual CCGridBasegetGrid (void)
 returns the grid More...
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
bool initWithDuration (float d)
 initializes the action More...
 
virtual bool isDone (void)
 returns true if the action has finished More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
void setAmplitudeRate (float amp)
 
float getAmplitudeRate (void)
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 ctor More...
 
virtual ~CCFiniteTimeAction ()
 NA NA. More...
 
float getDuration (void)
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor More...
 
virtual ~CCAction (void)
 NA NA. More...
 
const char * description ()
 NA NA. More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual bool isDone (void)
 return true if the action has finished More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual void stop (void)
 called after the action has finished. More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void update (float time)
 called once per frame. More...
 
CCNodegetTarget (void)
 
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
 
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
 
void setTag (int nTag)
 
void setSpeedMod (float mod)
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 NA. More...
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void) const
 
unsigned int retainCount (void) const
 
virtual bool isEqual (const CCObject *pObject)
 
virtual void acceptVisitor (CCDataVisitor &visitor)
 
virtual void update (float dt)
 
 CCObject (const CCObject &)
 
CCObjectoperator= (const CCObject &)
 
virtual void encodeWithCoder (DS_Dictionary *)
 
virtual bool canEncode ()
 
CCObjectType getObjType () const
 
void setObjType (CCObjectType)
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 

Static Public Member Functions

static CCWavesTiles3Dcreate (float duration, const CCSize &gridSize, unsigned int waves, float amplitude)
 creates the action with a number of waves, the waves amplitude, the grid size and the duration More...
 
- Static Public Member Functions inherited from CCTiledGrid3DAction
static CCTiledGrid3DActioncreate (float duration, const CCSize &gridSize)
 creates the action with size and duration NA NA More...
 
- Static Public Member Functions inherited from CCGridAction
static CCGridActioncreate (float duration, const CCSize &gridSize)
 creates the action with size and duration More...
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action More...
 
- Static Public Member Functions inherited from CCAction
static CCActioncreate ()
 Create an action. More...
 
- Static Public Member Functions inherited from CCObject
static CCObjectcreateWithCoder (DS_Dictionary *)
 

Protected Attributes

unsigned int m_nWaves
 
float m_fAmplitude
 
float m_fAmplitudeRate
 
- Protected Attributes inherited from CCGridAction
CCSize m_sGridSize
 
- Protected Attributes inherited from CCActionInterval
float m_elapsed
 
bool m_bFirstTick
 
- Protected Attributes inherited from CCFiniteTimeAction
float m_fDuration
 duration in seconds More...
 
- Protected Attributes inherited from CCAction
CCNodem_pOriginalTarget
 
CCNodem_pTarget
 The "target". More...
 
int m_nTag
 The action tag. More...
 
float m_fSpeedMod
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
 
unsigned int m_uAutoReleaseCount
 
int m_nTag
 
int m_eObjType
 
unsigned int m_uObjectIdxInArray
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 

Detailed Description

Member Function Documentation

◆ copyWithZone()

virtual CCObject * copyWithZone ( CCZone pZone)
virtual

NA NA.

Reimplemented from CCGridAction.

◆ create()

static CCWavesTiles3D * create ( float  duration,
const CCSize gridSize,
unsigned int  waves,
float  amplitude 
)
static

creates the action with a number of waves, the waves amplitude, the grid size and the duration

◆ getAmplitude()

float getAmplitude ( void  )
inline

waves amplitude

◆ getAmplitudeRate()

float getAmplitudeRate ( void  )
inline

waves amplitude rate

◆ initWithDuration()

virtual bool initWithDuration ( float  duration,
const CCSize gridSize,
unsigned int  waves,
float  amplitude 
)
virtual

initializes the action with a number of waves, the waves amplitude, the grid size and the duration

◆ setAmplitude()

void setAmplitude ( float  fAmplitude)
inline

◆ setAmplitudeRate()

void setAmplitudeRate ( float  fAmplitudeRate)
inline

◆ update()

virtual void update ( float  time)
virtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from CCAction.

Member Data Documentation

◆ m_fAmplitude

float m_fAmplitude
protected

◆ m_fAmplitudeRate

float m_fAmplitudeRate
protected

◆ m_nWaves

unsigned int m_nWaves
protected

The documentation for this class was generated from the following file: