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cocos2d-x
2.2.3-gd2.113-rev1ec524e
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Singleton that manages the Animations. More...
#include <CCAnimationCache.h>
Public Member Functions | |
| CCAnimationCache () | |
| ctor More... | |
| ~CCAnimationCache () | |
| NA NA. More... | |
| void | addAnimation (CCAnimation *animation, const char *name) |
| Adds a CCAnimation with a name. More... | |
| void | removeAnimationByName (const char *name) |
| Deletes a CCAnimation from the cache. More... | |
| CCAnimation * | animationByName (const char *name) |
| Returns a CCAnimation that was previously added. More... | |
| void | addAnimationsWithDictionary (CCDictionary *dictionary, const char *plist=NULL) |
| Adds an animation from an NSDictionary Make sure that the frames were previously loaded in the CCSpriteFrameCache. More... | |
| void | addAnimationsWithFile (const char *plist) |
| Adds an animation from a plist file. More... | |
| bool | init (void) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| NA. More... | |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
| CCObject (const CCObject &) | |
| CCObject & | operator= (const CCObject &) |
| virtual void | encodeWithCoder (DS_Dictionary *) |
| virtual bool | canEncode () |
| CCObjectType | getObjType () const |
| virtual int | getTag () const |
| virtual void | setTag (int nTag) |
| void | setObjType (CCObjectType) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Static Public Member Functions | |
| static CCAnimationCache * | sharedAnimationCache (void) |
| Returns the shared instance of the Animation cache getInstance. More... | |
| static void | purgeSharedAnimationCache (void) |
| Purges the cache. More... | |
Static Public Member Functions inherited from CCObject | |
| static CCObject * | createWithCoder (DS_Dictionary *) |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
| int | m_nTag |
| int | m_eObjType |
| unsigned int | m_uObjectIdxInArray |
Singleton that manages the Animations.
It saves in a cache the animations. You should use this class if you want to save your animations in a cache.
Before v0.99.5, the recommend way was to save them on the CCSprite. Since v0.99.5, you should use this class instead.
| CCAnimationCache | ( | ) |
ctor
| ~CCAnimationCache | ( | ) |
NA NA.
| void addAnimation | ( | CCAnimation * | animation, |
| const char * | name | ||
| ) |
Adds a CCAnimation with a name.
| void addAnimationsWithDictionary | ( | CCDictionary * | dictionary, |
| const char * | plist = NULL |
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| ) |
Adds an animation from an NSDictionary Make sure that the frames were previously loaded in the CCSpriteFrameCache.
| plist | The path of the relative file,it use to find the plist path for load SpriteFrames. |
| void addAnimationsWithFile | ( | const char * | plist | ) |
Adds an animation from a plist file.
Make sure that the frames were previously loaded in the CCSpriteFrameCache.
| CCAnimation * animationByName | ( | const char * | name | ) |
Returns a CCAnimation that was previously added.
If the name is not found it will return nil. You should retain the returned copy if you are going to use it. getAnimation
| bool init | ( | void | ) |
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static |
Purges the cache.
It releases all the CCAnimation objects and the shared instance.
| void removeAnimationByName | ( | const char * | name | ) |
Deletes a CCAnimation from the cache.
removeAnimation
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static |
Returns the shared instance of the Animation cache getInstance.