cocos2d-x  2.2.3-gd2.113-rev1ec524e
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CCCallFuncN Class Reference

Calls a 'callback' with the node as the first argument N means Node NA. More...

#include <CCActionInstant.h>

Inheritance diagram for CCCallFuncN:
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Collaboration diagram for CCCallFuncN:
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Public Member Functions

 CCCallFuncN ()
 ctor NA More...
 
virtual ~CCCallFuncN ()
 NA NA. More...
 
virtual long getClassTypeInfo ()
 NA. More...
 
virtual bool initWithTarget (CCObject *pSelectorTarget, SEL_CallFuncN selector)
 initializes the action with the callback More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 super methods NA NA More...
 
virtual void execute ()
 NA. More...
 
- Public Member Functions inherited from CCCallFunc
 CCCallFunc ()
 ctor More...
 
virtual ~CCCallFunc ()
 NA NA. More...
 
virtual bool initWithTarget (CCObject *pSelectorTarget)
 initializes the action with the callback More...
 
virtual void execute ()
 executes the callback NA More...
 
virtual void update (float time)
 super methods NA More...
 
CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
CCObjectgetTargetCallback ()
 NA. More...
 
void setTargetCallback (CCObject *pSel)
 NA. More...
 
int getScriptHandler ()
 NA. More...
 
- Public Member Functions inherited from CCActionInstant
 CCActionInstant ()
 ctor More...
 
virtual ~CCActionInstant ()
 NA NA. More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual bool isDone (void)
 return true if the action has finished More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void update (float time)
 called once per frame. More...
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action More...
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 ctor More...
 
virtual ~CCFiniteTimeAction ()
 NA NA. More...
 
float getDuration (void)
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor More...
 
virtual ~CCAction (void)
 NA NA. More...
 
const char * description ()
 NA NA. More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual bool isDone (void)
 return true if the action has finished More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual void stop (void)
 called after the action has finished. More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void update (float time)
 called once per frame. More...
 
CCNodegetTarget (void)
 
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
 
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
 
void setTag (int nTag)
 
void setSpeedMod (float mod)
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 NA. More...
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void) const
 
unsigned int retainCount (void) const
 
virtual bool isEqual (const CCObject *pObject)
 
virtual void acceptVisitor (CCDataVisitor &visitor)
 
virtual void update (float dt)
 
 CCObject (const CCObject &)
 
CCObjectoperator= (const CCObject &)
 
virtual void encodeWithCoder (DS_Dictionary *)
 
virtual bool canEncode ()
 
CCObjectType getObjType () const
 
void setObjType (CCObjectType)
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 
virtual long getClassTypeInfo ()=0
 

Static Public Member Functions

static CCCallFuncNcreate (CCObject *pSelectorTarget, SEL_CallFuncN selector)
 creates the action with the callback More...
 
static CCCallFuncNcreate (int nHandler)
 creates the action with the handler script function More...
 
- Static Public Member Functions inherited from CCCallFunc
static CCCallFunccreate (CCObject *pSelectorTarget, SEL_CallFunc selector)
 creates the action with the callback More...
 
static CCCallFunccreate (int nHandler)
 creates the action with the handler script function NA More...
 
- Static Public Member Functions inherited from CCAction
static CCActioncreate ()
 Create an action. More...
 
- Static Public Member Functions inherited from CCObject
static CCObjectcreateWithCoder (DS_Dictionary *)
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 
- Protected Attributes inherited from CCCallFunc
CCObjectm_pSelectorTarget
 Target that will be called. More...
 
int m_nScriptHandler
 
union {
   SEL_CallFunc   m_pCallFunc
 
   SEL_CallFuncN   m_pCallFuncN
 
   SEL_CallFuncND   m_pCallFuncND
 
   SEL_CallFuncO   m_pCallFuncO
 
}; 
 
- Protected Attributes inherited from CCFiniteTimeAction
float m_fDuration
 duration in seconds More...
 
- Protected Attributes inherited from CCAction
CCNodem_pOriginalTarget
 
CCNodem_pTarget
 The "target". More...
 
int m_nTag
 The action tag. More...
 
float m_fSpeedMod
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
 
unsigned int m_uAutoReleaseCount
 
int m_nTag
 
int m_eObjType
 
unsigned int m_uObjectIdxInArray
 

Detailed Description

Calls a 'callback' with the node as the first argument N means Node NA.

Constructor & Destructor Documentation

◆ CCCallFuncN()

CCCallFuncN ( )
inline

ctor NA

◆ ~CCCallFuncN()

virtual ~CCCallFuncN ( )
inlinevirtual

NA NA.

Member Function Documentation

◆ copyWithZone()

virtual CCObject * copyWithZone ( CCZone pZone)
virtual

super methods NA NA

Reimplemented from CCCallFunc.

Reimplemented in CCCallFuncND.

◆ create() [1/2]

static CCCallFuncN * create ( CCObject pSelectorTarget,
SEL_CallFuncN  selector 
)
static

creates the action with the callback

typedef void (CCObject::SEL_CallFuncN)(CCNode); NA

◆ create() [2/2]

static CCCallFuncN * create ( int  nHandler)
static

creates the action with the handler script function

◆ execute()

virtual void execute ( )
virtual

NA.

Reimplemented from CCCallFunc.

Reimplemented in CCCallFuncND.

◆ getClassTypeInfo()

virtual long getClassTypeInfo ( )
inlinevirtual

NA.

Implements TypeInfo.

Reimplemented in CCCallFuncND.

◆ initWithTarget()

virtual bool initWithTarget ( CCObject pSelectorTarget,
SEL_CallFuncN  selector 
)
virtual

initializes the action with the callback

typedef void (CCObject::SEL_CallFuncN)(CCNode); NA


The documentation for this class was generated from the following file: