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cocos2d-x
2.2.3-gd2.113-rev1ec524e
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Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data. More...
#include <CCActionInstant.h>
Public Member Functions | |
| virtual long | getClassTypeInfo () |
| NA. More... | |
| virtual bool | initWithTarget (CCObject *pSelectorTarget, SEL_CallFuncND selector, void *d) |
| initializes the action with the callback and the data to pass as an argument More... | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| NA NA. More... | |
| virtual void | execute () |
| NA. More... | |
Public Member Functions inherited from CCCallFuncN | |
| CCCallFuncN () | |
| ctor NA More... | |
| virtual | ~CCCallFuncN () |
| NA NA. More... | |
| virtual long | getClassTypeInfo () |
| NA. More... | |
| virtual bool | initWithTarget (CCObject *pSelectorTarget, SEL_CallFuncN selector) |
| initializes the action with the callback More... | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| super methods NA NA More... | |
| virtual void | execute () |
| NA. More... | |
Public Member Functions inherited from CCCallFunc | |
| CCCallFunc () | |
| ctor More... | |
| virtual | ~CCCallFunc () |
| NA NA. More... | |
| virtual bool | initWithTarget (CCObject *pSelectorTarget) |
| initializes the action with the callback More... | |
| virtual void | execute () |
| executes the callback NA More... | |
| virtual void | update (float time) |
| super methods NA More... | |
| CCObject * | copyWithZone (CCZone *pZone) |
| NA NA. More... | |
| CCObject * | getTargetCallback () |
| NA. More... | |
| void | setTargetCallback (CCObject *pSel) |
| NA. More... | |
| int | getScriptHandler () |
| NA. More... | |
Public Member Functions inherited from CCActionInstant | |
| CCActionInstant () | |
| ctor More... | |
| virtual | ~CCActionInstant () |
| NA NA. More... | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| NA NA. More... | |
| virtual bool | isDone (void) |
| return true if the action has finished More... | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
| virtual void | update (float time) |
| called once per frame. More... | |
| virtual CCFiniteTimeAction * | reverse (void) |
| returns a reversed action More... | |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| ctor More... | |
| virtual | ~CCFiniteTimeAction () |
| NA NA. More... | |
| float | getDuration (void) |
| get duration in seconds of the action More... | |
| void | setDuration (float duration) |
| set duration in seconds of the action More... | |
| virtual CCFiniteTimeAction * | reverse (void) |
| returns a reversed action More... | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| ctor More... | |
| virtual | ~CCAction (void) |
| NA NA. More... | |
| const char * | description () |
| NA NA. More... | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| NA NA. More... | |
| virtual bool | isDone (void) |
| return true if the action has finished More... | |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. More... | |
| virtual void | stop (void) |
| called after the action has finished. More... | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
| virtual void | update (float time) |
| called once per frame. More... | |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. More... | |
| CCNode * | getOriginalTarget (void) |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag (void) |
| void | setTag (int nTag) |
| void | setSpeedMod (float mod) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| NA. More... | |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
| CCObject (const CCObject &) | |
| CCObject & | operator= (const CCObject &) |
| virtual void | encodeWithCoder (DS_Dictionary *) |
| virtual bool | canEncode () |
| CCObjectType | getObjType () const |
| void | setObjType (CCObjectType) |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual long | getClassTypeInfo ()=0 |
Static Public Member Functions | |
| static CCCallFuncND * | create (CCObject *pSelectorTarget, SEL_CallFuncND selector, void *d) |
| creates the action with the callback and the data to pass as an argument More... | |
Static Public Member Functions inherited from CCCallFuncN | |
| static CCCallFuncN * | create (CCObject *pSelectorTarget, SEL_CallFuncN selector) |
| creates the action with the callback More... | |
| static CCCallFuncN * | create (int nHandler) |
| creates the action with the handler script function More... | |
Static Public Member Functions inherited from CCCallFunc | |
| static CCCallFunc * | create (CCObject *pSelectorTarget, SEL_CallFunc selector) |
| creates the action with the callback More... | |
| static CCCallFunc * | create (int nHandler) |
| creates the action with the handler script function NA More... | |
Static Public Member Functions inherited from CCAction | |
| static CCAction * | create () |
| Create an action. More... | |
Static Public Member Functions inherited from CCObject | |
| static CCObject * | createWithCoder (DS_Dictionary *) |
Protected Attributes | |
| void * | m_pData |
Protected Attributes inherited from CCCallFunc | |
| CCObject * | m_pSelectorTarget |
| Target that will be called. More... | |
| int | m_nScriptHandler |
| union { | |
| SEL_CallFunc m_pCallFunc | |
| SEL_CallFuncN m_pCallFuncN | |
| SEL_CallFuncND m_pCallFuncND | |
| SEL_CallFuncO m_pCallFuncO | |
| }; | |
Protected Attributes inherited from CCFiniteTimeAction | |
| float | m_fDuration |
| duration in seconds More... | |
Protected Attributes inherited from CCAction | |
| CCNode * | m_pOriginalTarget |
| CCNode * | m_pTarget |
| The "target". More... | |
| int | m_nTag |
| The action tag. More... | |
| float | m_fSpeedMod |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
| int | m_nTag |
| int | m_eObjType |
| unsigned int | m_uObjectIdxInArray |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data.
Data is void *, so it could be anything. NA NA
NA NA.
Reimplemented from CCCallFuncN.
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static |
creates the action with the callback and the data to pass as an argument
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virtual |
NA.
Reimplemented from CCCallFuncN.
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inlinevirtual |
NA.
Reimplemented from CCCallFuncN.
|
virtual |
initializes the action with the callback and the data to pass as an argument
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protected |