cocos2d-x
2.2.3-gd2.113-rev1ec524e
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Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data. More...
#include <CCActionInstant.h>
Public Member Functions | |
virtual long | getClassTypeInfo () |
NA. More... | |
virtual bool | initWithTarget (CCObject *pSelectorTarget, SEL_CallFuncND selector, void *d) |
initializes the action with the callback and the data to pass as an argument More... | |
virtual CCObject * | copyWithZone (CCZone *pZone) |
NA NA. More... | |
virtual void | execute () |
NA. More... | |
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CCCallFuncN () | |
ctor NA More... | |
virtual | ~CCCallFuncN () |
NA NA. More... | |
virtual long | getClassTypeInfo () |
NA. More... | |
virtual bool | initWithTarget (CCObject *pSelectorTarget, SEL_CallFuncN selector) |
initializes the action with the callback More... | |
virtual CCObject * | copyWithZone (CCZone *pZone) |
super methods NA NA More... | |
virtual void | execute () |
NA. More... | |
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CCCallFunc () | |
ctor More... | |
virtual | ~CCCallFunc () |
NA NA. More... | |
virtual bool | initWithTarget (CCObject *pSelectorTarget) |
initializes the action with the callback More... | |
virtual void | execute () |
executes the callback NA More... | |
virtual void | update (float time) |
super methods NA More... | |
CCObject * | copyWithZone (CCZone *pZone) |
NA NA. More... | |
CCObject * | getTargetCallback () |
NA. More... | |
void | setTargetCallback (CCObject *pSel) |
NA. More... | |
int | getScriptHandler () |
NA. More... | |
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CCActionInstant () | |
ctor More... | |
virtual | ~CCActionInstant () |
NA NA. More... | |
virtual CCObject * | copyWithZone (CCZone *pZone) |
NA NA. More... | |
virtual bool | isDone (void) |
return true if the action has finished More... | |
virtual void | step (float dt) |
called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
virtual void | update (float time) |
called once per frame. More... | |
virtual CCFiniteTimeAction * | reverse (void) |
returns a reversed action More... | |
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CCFiniteTimeAction () | |
ctor More... | |
virtual | ~CCFiniteTimeAction () |
NA NA. More... | |
float | getDuration (void) |
get duration in seconds of the action More... | |
void | setDuration (float duration) |
set duration in seconds of the action More... | |
virtual CCFiniteTimeAction * | reverse (void) |
returns a reversed action More... | |
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CCAction (void) | |
ctor More... | |
virtual | ~CCAction (void) |
NA NA. More... | |
const char * | description () |
NA NA. More... | |
virtual CCObject * | copyWithZone (CCZone *pZone) |
NA NA. More... | |
virtual bool | isDone (void) |
return true if the action has finished More... | |
virtual void | startWithTarget (CCNode *pTarget) |
called before the action start. It will also set the target. More... | |
virtual void | stop (void) |
called after the action has finished. More... | |
virtual void | step (float dt) |
called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
virtual void | update (float time) |
called once per frame. More... | |
CCNode * | getTarget (void) |
void | setTarget (CCNode *pTarget) |
The action will modify the target properties. More... | |
CCNode * | getOriginalTarget (void) |
void | setOriginalTarget (CCNode *pOriginalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag (void) |
void | setTag (int nTag) |
void | setSpeedMod (float mod) |
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CCObject (void) | |
virtual | ~CCObject (void) |
NA. More... | |
void | release (void) |
void | retain (void) |
CCObject * | autorelease (void) |
CCObject * | copy (void) |
bool | isSingleReference (void) const |
unsigned int | retainCount (void) const |
virtual bool | isEqual (const CCObject *pObject) |
virtual void | acceptVisitor (CCDataVisitor &visitor) |
virtual void | update (float dt) |
CCObject (const CCObject &) | |
CCObject & | operator= (const CCObject &) |
virtual void | encodeWithCoder (DS_Dictionary *) |
virtual bool | canEncode () |
CCObjectType | getObjType () const |
void | setObjType (CCObjectType) |
virtual CCObject * | copyWithZone (CCZone *pZone) |
virtual long | getClassTypeInfo ()=0 |
Static Public Member Functions | |
static CCCallFuncND * | create (CCObject *pSelectorTarget, SEL_CallFuncND selector, void *d) |
creates the action with the callback and the data to pass as an argument More... | |
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static CCCallFuncN * | create (CCObject *pSelectorTarget, SEL_CallFuncN selector) |
creates the action with the callback More... | |
static CCCallFuncN * | create (int nHandler) |
creates the action with the handler script function More... | |
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static CCCallFunc * | create (CCObject *pSelectorTarget, SEL_CallFunc selector) |
creates the action with the callback More... | |
static CCCallFunc * | create (int nHandler) |
creates the action with the handler script function NA More... | |
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static CCAction * | create () |
Create an action. More... | |
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static CCObject * | createWithCoder (DS_Dictionary *) |
Protected Attributes | |
void * | m_pData |
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CCObject * | m_pSelectorTarget |
Target that will be called. More... | |
int | m_nScriptHandler |
union { | |
SEL_CallFunc m_pCallFunc | |
SEL_CallFuncN m_pCallFuncN | |
SEL_CallFuncND m_pCallFuncND | |
SEL_CallFuncO m_pCallFuncO | |
}; | |
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float | m_fDuration |
duration in seconds More... | |
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CCNode * | m_pOriginalTarget |
CCNode * | m_pTarget |
The "target". More... | |
int | m_nTag |
The action tag. More... | |
float | m_fSpeedMod |
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unsigned int | m_uReference |
unsigned int | m_uAutoReleaseCount |
int | m_nTag |
int | m_eObjType |
unsigned int | m_uObjectIdxInArray |
Additional Inherited Members | |
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unsigned int | m_uID |
int | m_nLuaID |
Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data.
Data is void *, so it could be anything. NA NA
NA NA.
Reimplemented from CCCallFuncN.
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static |
creates the action with the callback and the data to pass as an argument
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virtual |
NA.
Reimplemented from CCCallFuncN.
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inlinevirtual |
NA.
Reimplemented from CCCallFuncN.
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virtual |
initializes the action with the callback and the data to pass as an argument
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protected |