cocos2d-x  2.2.3-gd2.113-rev1ec524e
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CCCardinalSplineBy Class Reference

Cardinal Spline path. More...

#include <CCActionCatmullRom.h>

Inheritance diagram for CCCardinalSplineBy:
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Collaboration diagram for CCCardinalSplineBy:
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Public Member Functions

 CCCardinalSplineBy ()
 NA NA. More...
 
virtual void startWithTarget (CCNode *pTarget)
 NA. More...
 
virtual CCActionIntervalreverse ()
 returns a reversed action More...
 
virtual void updatePosition (CCPoint &newPos)
 NA. More...
 
- Public Member Functions inherited from CCCardinalSplineTo
virtual ~CCCardinalSplineTo ()
 NA NA. More...
 
 CCCardinalSplineTo ()
 ctor NA More...
 
bool initWithDuration (float duration, CCPointArray *points, float tension)
 initializes the action with a duration and an array of points NA More...
 
virtual CCCardinalSplineTocopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual void startWithTarget (CCNode *pTarget)
 NA. More...
 
virtual void update (float time)
 NA. More...
 
virtual CCActionIntervalreverse ()
 returns a reversed action More...
 
virtual void updatePosition (CCPoint &newPos)
 NA. More...
 
CCPointArraygetPoints ()
 
void setPoints (CCPointArray *points)
 NA. More...
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
bool initWithDuration (float d)
 initializes the action More...
 
virtual bool isDone (void)
 returns true if the action has finished More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
void setAmplitudeRate (float amp)
 
float getAmplitudeRate (void)
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 ctor More...
 
virtual ~CCFiniteTimeAction ()
 NA NA. More...
 
float getDuration (void)
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor More...
 
virtual ~CCAction (void)
 NA NA. More...
 
const char * description ()
 NA NA. More...
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 NA NA. More...
 
virtual bool isDone (void)
 return true if the action has finished More...
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
virtual void stop (void)
 called after the action has finished. More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
virtual void update (float time)
 called once per frame. More...
 
CCNodegetTarget (void)
 
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
 
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
 
void setTag (int nTag)
 
void setSpeedMod (float mod)
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 NA. More...
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void) const
 
unsigned int retainCount (void) const
 
virtual bool isEqual (const CCObject *pObject)
 
virtual void acceptVisitor (CCDataVisitor &visitor)
 
virtual void update (float dt)
 
 CCObject (const CCObject &)
 
CCObjectoperator= (const CCObject &)
 
virtual void encodeWithCoder (DS_Dictionary *)
 
virtual bool canEncode ()
 
CCObjectType getObjType () const
 
void setObjType (CCObjectType)
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 

Static Public Member Functions

static CCCardinalSplineBycreate (float duration, CCPointArray *points, float tension)
 creates an action with a Cardinal Spline array of points and tension More...
 
- Static Public Member Functions inherited from CCCardinalSplineTo
static CCCardinalSplineTocreate (float duration, CCPointArray *points, float tension)
 creates an action with a Cardinal Spline array of points and tension More...
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action More...
 
- Static Public Member Functions inherited from CCAction
static CCActioncreate ()
 Create an action. More...
 
- Static Public Member Functions inherited from CCObject
static CCObjectcreateWithCoder (DS_Dictionary *)
 

Protected Attributes

CCPoint m_startPosition
 
- Protected Attributes inherited from CCCardinalSplineTo
CCPointArraym_pPoints
 Array of control points. More...
 
float m_fDeltaT
 
float m_fTension
 
CCPoint m_previousPosition
 
CCPoint m_accumulatedDiff
 
- Protected Attributes inherited from CCActionInterval
float m_elapsed
 
bool m_bFirstTick
 
- Protected Attributes inherited from CCFiniteTimeAction
float m_fDuration
 duration in seconds More...
 
- Protected Attributes inherited from CCAction
CCNodem_pOriginalTarget
 
CCNodem_pTarget
 The "target". More...
 
int m_nTag
 The action tag. More...
 
float m_fSpeedMod
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
 
unsigned int m_uAutoReleaseCount
 
int m_nTag
 
int m_eObjType
 
unsigned int m_uObjectIdxInArray
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 

Detailed Description

Constructor & Destructor Documentation

◆ CCCardinalSplineBy()

NA NA.

Member Function Documentation

◆ create()

static CCCardinalSplineBy * create ( float  duration,
CCPointArray points,
float  tension 
)
static

creates an action with a Cardinal Spline array of points and tension

when thie function bound to js,the input params are changed
js:var create(var duration,var pointTable,var tension)
static CCAction * create()
Create an action.

◆ reverse()

virtual CCActionInterval * reverse ( )
virtual

returns a reversed action

Reimplemented from CCCardinalSplineTo.

◆ startWithTarget()

virtual void startWithTarget ( CCNode pTarget)
virtual

NA.

Reimplemented from CCCardinalSplineTo.

◆ updatePosition()

virtual void updatePosition ( CCPoint newPos)
virtual

NA.

Reimplemented from CCCardinalSplineTo.

Member Data Documentation

◆ m_startPosition

CCPoint m_startPosition
protected

The documentation for this class was generated from the following file: