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cocos2d-x
2.2.3-gd2.113-rev1ec524e
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CCTiledGrid3D is a 3D grid implementation. More...
#include <CCGrid.h>
Public Member Functions | |
| CCTiledGrid3D () | |
| ~CCTiledGrid3D (void) | |
| ccQuad3 | tile (const CCPoint &pos) |
| returns the tile at the given position More... | |
| ccQuad3 | originalTile (const CCPoint &pos) |
| returns the original tile (untransformed) at the given position More... | |
| void | setTile (const CCPoint &pos, const ccQuad3 &coords) |
| sets a new tile More... | |
| virtual void | blit (void) |
| NA. More... | |
| virtual void | reuse (void) |
| NA. More... | |
| virtual void | calculateVertexPoints (void) |
| NA. More... | |
Public Member Functions inherited from CCGridBase | |
| virtual | ~CCGridBase (void) |
| NA NA. More... | |
| bool | isActive (void) |
| whether or not the grid is active NA More... | |
| void | setActive (bool bActive) |
| NA. More... | |
| int | getReuseGrid (void) |
| number of times that the grid will be reused NA More... | |
| void | setReuseGrid (int nReuseGrid) |
| NA. More... | |
| const CCSize & | getGridSize (void) |
| size of the grid NA More... | |
| void | setGridSize (const CCSize &gridSize) |
| NA. More... | |
| const CCPoint & | getStep (void) |
| pixels between the grids NA More... | |
| void | setStep (const CCPoint &step) |
| NA. More... | |
| bool | isTextureFlipped (void) |
| is texture flipped NA More... | |
| void | setTextureFlipped (bool bFlipped) |
| NA. More... | |
| bool | initWithSize (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| NA. More... | |
| bool | initWithSize (const CCSize &gridSize) |
| NA. More... | |
| void | beforeDraw (void) |
| NA. More... | |
| void | afterDraw (CCNode *pTarget) |
| NA. More... | |
| virtual void | blit (void) |
| NA. More... | |
| virtual void | reuse (void) |
| NA. More... | |
| virtual void | calculateVertexPoints (void) |
| NA. More... | |
| void | set2DProjection (void) |
| NA. More... | |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| NA. More... | |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
| CCObject (const CCObject &) | |
| CCObject & | operator= (const CCObject &) |
| virtual void | encodeWithCoder (DS_Dictionary *) |
| virtual bool | canEncode () |
| CCObjectType | getObjType () const |
| virtual int | getTag () const |
| virtual void | setTag (int nTag) |
| void | setObjType (CCObjectType) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Static Public Member Functions | |
| static CCTiledGrid3D * | create (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| create one Grid More... | |
| static CCTiledGrid3D * | create (const CCSize &gridSize) |
| create one Grid More... | |
Static Public Member Functions inherited from CCGridBase | |
| static CCGridBase * | create (const CCSize &gridSize, CCTexture2D *texture, bool flipped) |
| create one Grid NA More... | |
| static CCGridBase * | create (const CCSize &gridSize) |
| create one Grid NA More... | |
Static Public Member Functions inherited from CCObject | |
| static CCObject * | createWithCoder (DS_Dictionary *) |
Protected Attributes | |
| GLvoid * | m_pTexCoordinates |
| GLvoid * | m_pVertices |
| GLvoid * | m_pOriginalVertices |
| GLushort * | m_pIndices |
Protected Attributes inherited from CCGridBase | |
| bool | m_bActive |
| int | m_nReuseGrid |
| CCSize | m_sGridSize |
| CCTexture2D * | m_pTexture |
| CCPoint | m_obStep |
| CCGrabber * | m_pGrabber |
| bool | m_bIsTextureFlipped |
| CCGLProgram * | m_pShaderProgram |
| ccDirectorProjection | m_directorProjection |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
| int | m_nTag |
| int | m_eObjType |
| unsigned int | m_uObjectIdxInArray |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
CCTiledGrid3D is a 3D grid implementation.
It differs from Grid3D in that the tiles can be separated from the grid. NA NA
| CCTiledGrid3D | ( | ) |
| ~CCTiledGrid3D | ( | void | ) |
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virtual |
NA.
Reimplemented from CCGridBase.
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virtual |
NA.
Reimplemented from CCGridBase.
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static |
create one Grid
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static |
create one Grid
returns the original tile (untransformed) at the given position
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virtual |
NA.
Reimplemented from CCGridBase.
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protected |
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protected |
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protected |
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protected |