|
cocos2d-x
2.2.3-gd2.113-rev1ec524e
|
DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display. More...
#include <CCDirector.h>
Public Member Functions | |
| CCDisplayLinkDirector (void) | |
| virtual void | mainLoop (void) |
| virtual void | setAnimationInterval (double dValue) |
| Set the FPS value. More... | |
| virtual void | startAnimation (void) |
| The main loop is triggered again. More... | |
| virtual void | stopAnimation () |
| Stops the animation. More... | |
Public Member Functions inherited from CCDirector | |
| CCDirector (void) | |
| ctor More... | |
| virtual | ~CCDirector (void) |
| NA NA. More... | |
| virtual bool | init (void) |
| virtual long | getClassTypeInfo () |
| NA NA. More... | |
| CCScene * | getRunningScene (void) |
| Get current running Scene. More... | |
| double | getAnimationInterval (void) |
| Get the FPS value. More... | |
| virtual void | setAnimationInterval (double dValue)=0 |
| Set the FPS value. More... | |
| bool | isDisplayStats (void) |
| Whether or not to display the FPS on the bottom-left corner. More... | |
| void | setDisplayStats (bool bDisplayStats) |
| Display the FPS on the bottom-left corner. More... | |
| float | getSecondsPerFrame () |
| seconds per frame More... | |
| CCEGLView * | getOpenGLView (void) |
| Get the CCEGLView, where everything is rendered NA. More... | |
| void | setOpenGLView (CCEGLView *pobOpenGLView) |
| bool | isNextDeltaTimeZero (void) |
| void | setNextDeltaTimeZero (bool bNextDeltaTimeZero) |
| bool | isPaused (void) |
| Whether or not the Director is paused. More... | |
| unsigned int | getTotalFrames (void) |
| How many frames were called since the director started. More... | |
| ccDirectorProjection | getProjection (void) |
| Sets an OpenGL projection. More... | |
| void | setProjection (ccDirectorProjection kProjection) |
| void | reshapeProjection (const CCSize &newWindowSize) |
| reshape projection matrix when canvas has been change" More... | |
| void | setViewport () |
| Sets the glViewport. More... | |
| bool | isSendCleanupToScene (void) |
| How many frames were called since the director started. More... | |
| CCNode * | getNotificationNode () |
| This object will be visited after the main scene is visited. More... | |
| void | setNotificationNode (CCNode *node) |
| CCDirectorDelegate * | getDelegate () const |
| CCDirector delegate. More... | |
| void | setDelegate (CCDirectorDelegate *pDelegate) |
| CCSize | getWinSize (void) |
| returns the size of the OpenGL view in points. More... | |
| CCSize | getWinSizeInPixels (void) |
| returns the size of the OpenGL view in pixels. More... | |
| CCSize | getVisibleSize () |
| returns visible size of the OpenGL view in points. More... | |
| CCPoint | getVisibleOrigin () |
| returns visible origin of the OpenGL view in points. More... | |
| CCPoint | convertToGL (const CCPoint &obPoint) |
| converts a UIKit coordinate to an OpenGL coordinate Useful to convert (multi) touch coordinates to the current layout (portrait or landscape) More... | |
| CCPoint | convertToUI (const CCPoint &obPoint) |
| converts an OpenGL coordinate to a UIKit coordinate Useful to convert node points to window points for calls such as glScissor More... | |
| float | getZEye (void) |
| XXX: missing description. More... | |
| void | runWithScene (CCScene *pScene) |
| Enters the Director's main loop with the given Scene. More... | |
| void | popScene (void) |
| Pops out a scene from the queue. More... | |
| void | popToRootScene (void) |
| Pops out all scenes from the queue until the root scene in the queue. More... | |
| void | popToSceneStackLevel (int level) |
Pops out all scenes from the queue until it reaches level. More... | |
| void | end (void) |
| Ends the execution, releases the running scene. More... | |
| void | pause (void) |
| Pauses the running scene. More... | |
| void | resume (void) |
| Resumes the paused scene The scheduled timers will be activated again. More... | |
| virtual void | stopAnimation (void)=0 |
| Stops the animation. More... | |
| virtual void | startAnimation (void)=0 |
| The main loop is triggered again. More... | |
| void | drawScene (void) |
| Draw the scene. More... | |
| void | purgeCachedData (void) |
| Removes cached all cocos2d cached data. More... | |
| void | setDefaultValues (void) |
| sets the default values based on the CCConfiguration info More... | |
| void | setGLDefaultValues (void) |
| sets the OpenGL default values More... | |
| void | setAlphaBlending (bool bOn) |
| enables/disables OpenGL alpha blending More... | |
| void | setDepthTest (bool bOn) |
| enables/disables OpenGL depth test More... | |
| virtual void | mainLoop (void)=0 |
| void | setContentScaleFactor (float scaleFactor) |
| The size in pixels of the surface. More... | |
| float | getContentScaleFactor (void) |
| virtual CCScheduler * | getScheduler (void) |
| virtual void | setScheduler (CCScheduler *var) |
| virtual CCActionManager * | getActionManager (void) |
| virtual void | setActionManager (CCActionManager *var) |
| virtual CCTouchDispatcher * | getTouchDispatcher (void) |
| virtual void | setTouchDispatcher (CCTouchDispatcher *var) |
| virtual CCKeypadDispatcher * | getKeypadDispatcher (void) |
| virtual void | setKeypadDispatcher (CCKeypadDispatcher *var) |
| virtual CCAccelerometer * | getAccelerometer (void) |
| virtual void | setAccelerometer (CCAccelerometer *var) |
| virtual float | getDeltaTime (void) |
| bool | pushScene (CCScene *pScene) |
| Suspends the execution of the running scene, pushing it on the stack of suspended scenes. More... | |
| bool | replaceScene (CCScene *pScene) |
| Replaces the running scene with a new one. More... | |
| CCDirector (const CCDirector &) | |
| CCDirector & | operator= (const CCDirector &) |
| void | checkSceneReference (void) |
| CCScene * | getNextScene (void) |
| int | levelForSceneInStack (CCScene *) |
| bool | popSceneWithTransition (float, PopTransition) |
| void | popToSceneInStack (CCScene *) |
| int | sceneCount (void) |
| void | willSwitchToScene (CCScene *) |
| void | removeStatsLabel (void) |
| void | resetSmoothFixCounter (void) |
| void | setDeltaTime (float) |
| void | setupScreenScale (CCSize, CCSize, TextureQuality) |
| void | updateContentScale (TextureQuality) |
| void | updateScreenScale (CCSize) |
| TextureQuality | getLoadedTextureQuality (void) const |
| float | getScreenScaleFactor (void) |
| float | getScreenScaleFactorMax (void) |
| float | getScreenScaleFactorW (void) |
| float | getScreenScaleFactorH (void) |
| float | getScreenTop (void) |
| float | getScreenBottom (void) |
| float | getScreenLeft (void) |
| float | getScreenRight (void) |
| CCScene * | getSceneReference (void) |
| void | setSceneReference (CCScene *var) |
| virtual CCKeyboardDispatcher * | getKeyboardDispatcher (void) |
| virtual void | setKeyboardDispatcher (CCKeyboardDispatcher *var) |
| virtual CCMouseDispatcher * | getMouseDispatcher (void) |
| virtual void | setMouseDispatcher (CCMouseDispatcher *var) |
| float | getActualDeltaTime (void) |
| void | setActualDeltaTime (float var) |
| bool | getIsTransitioning (void) |
| bool | getSmoothFix (void) |
| void | setSmoothFix (bool var) |
| bool | getSmoothFixCheck (void) |
| void | setSmoothFixCheck (bool var) |
| bool | getForceSmoothFix (void) |
| void | setForceSmoothFix (bool var) |
| int | getSmoothFixCounter (void) |
| virtual CCSceneDelegate * | getSceneDelegate (void) |
| virtual void | setSceneDelegate (CCSceneDelegate *var) |
| bool | getDontCallWillSwitch (void) |
| void | setDontCallWillSwitch (bool var) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| NA. More... | |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
| CCObject (const CCObject &) | |
| CCObject & | operator= (const CCObject &) |
| virtual void | encodeWithCoder (DS_Dictionary *) |
| virtual bool | canEncode () |
| CCObjectType | getObjType () const |
| virtual int | getTag () const |
| virtual void | setTag (int nTag) |
| void | setObjType (CCObjectType) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual long | getClassTypeInfo ()=0 |
Additional Inherited Members | |
Static Public Member Functions inherited from CCDirector | |
| static CCDirector * | sharedDirector (void) |
| returns a shared instance of the director getInstance More... | |
Static Public Member Functions inherited from CCObject | |
| static CCObject * | createWithCoder (DS_Dictionary *) |
Public Attributes inherited from CCDirector | |
| CCSize | m_obScaleFactor |
| CCSize | m_obResolutionInPixels |
| TextureQuality | m_eTextureQuality |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Protected Member Functions inherited from CCDirector | |
| void | purgeDirector () |
| void | setNextScene (void) |
| void | showStats () |
| void | createStatsLabel () |
| void | calculateMPF () |
| void | getFPSImageData (unsigned char **datapointer, unsigned int *length) |
| void | calculateDeltaTime () |
| calculates delta time since last time it was called More... | |
DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display.
Features and Limitations:
|
inline |
|
virtual |
Implements CCDirector.
|
virtual |
Set the FPS value.
Implements CCDirector.
|
virtual |
The main loop is triggered again.
Call this function only if [stopAnimation] was called earlier
Implements CCDirector.
|
virtual |
Stops the animation.
Nothing will be drawn. The main loop won't be triggered anymore. If you don't want to pause your animation call [pause] instead.
Implements CCDirector.
|
protected |