cocos2d-x  2.2.3-gd2.113-rev1ec524e
Loading...
Searching...
No Matches
CCFlipY Member List

This is the complete list of members for CCFlipY, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
autorelease(void)CCObject
canEncode()CCObjectvirtual
CCAction(void)CCAction
CCActionInstant()CCActionInstant
CCFiniteTimeAction()CCFiniteTimeActioninline
CCFlipY()CCFlipYinline
CCObject(void)CCObject
CCObject(const CCObject &)CCObject
copy(void)CCObject
copyWithZone(CCZone *pZone)CCFlipYvirtual
create(bool y)CCFlipYstatic
cocos2d::CCActionInstant::create()CCActionstatic
createWithCoder(DS_Dictionary *)CCObjectstatic
description()CCAction
encodeWithCoder(DS_Dictionary *)CCObjectvirtual
getDuration(void)CCFiniteTimeActioninline
getObjType() constCCObject
getOriginalTarget(void)CCActioninline
getTag(void)CCActioninlinevirtual
cocos2d::CCObject::getTag() constCCObjectvirtual
getTarget(void)CCActioninline
initWithFlipY(bool y)CCFlipY
isDone(void)CCActionInstantvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isSingleReference(void) constCCObject
m_bFlipYCCFlipYprotected
m_eObjTypeCCObjectprotected
m_fDurationCCFiniteTimeActionprotected
m_fSpeedModCCActionprotected
m_nLuaIDCCObject
m_nTagCCActionprotected
m_pOriginalTargetCCActionprotected
m_pTargetCCActionprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uObjectIdxInArrayCCObjectprotected
m_uReferenceCCObjectprotected
operator=(const CCObject &)CCObject
release(void)CCObject
retain(void)CCObject
retainCount(void) constCCObject
reverse(void)CCFlipYvirtual
setDuration(float duration)CCFiniteTimeActioninline
setObjType(CCObjectType)CCObject
setOriginalTarget(CCNode *pOriginalTarget)CCActioninline
setSpeedMod(float mod)CCAction
setTag(int nTag)CCActioninlinevirtual
setTarget(CCNode *pTarget)CCActioninline
startWithTarget(CCNode *pTarget)CCActionvirtual
step(float dt)CCActionInstantvirtual
stop(void)CCActionvirtual
update(float time)CCFlipYvirtual
~CCAction(void)CCActionvirtual
~CCActionInstant()CCActionInstantinlinevirtual
~CCFiniteTimeAction()CCFiniteTimeActioninlinevirtual
~CCFlipY()CCFlipYinlinevirtual
~CCObject(void)CCObjectvirtual