|
cocos2d-x
2.2.3-gd2.113-rev1ec524e
|
CCGrid3D is a 3D grid implementation. More...
#include <CCGrid.h>
Public Member Functions | |
| CCGrid3D () | |
| ~CCGrid3D (void) | |
| ccVertex3F | vertex (const CCPoint &pos) |
| returns the vertex at a given position More... | |
| ccVertex3F | originalVertex (const CCPoint &pos) |
| returns the original (non-transformed) vertex at a given position More... | |
| void | setVertex (const CCPoint &pos, const ccVertex3F &vertex) |
| sets a new vertex at a given position More... | |
| virtual void | blit (void) |
| NA. More... | |
| virtual void | reuse (void) |
| NA. More... | |
| virtual void | calculateVertexPoints (void) |
| NA. More... | |
Public Member Functions inherited from CCGridBase | |
| virtual | ~CCGridBase (void) |
| NA NA. More... | |
| bool | isActive (void) |
| whether or not the grid is active NA More... | |
| void | setActive (bool bActive) |
| NA. More... | |
| int | getReuseGrid (void) |
| number of times that the grid will be reused NA More... | |
| void | setReuseGrid (int nReuseGrid) |
| NA. More... | |
| const CCSize & | getGridSize (void) |
| size of the grid NA More... | |
| void | setGridSize (const CCSize &gridSize) |
| NA. More... | |
| const CCPoint & | getStep (void) |
| pixels between the grids NA More... | |
| void | setStep (const CCPoint &step) |
| NA. More... | |
| bool | isTextureFlipped (void) |
| is texture flipped NA More... | |
| void | setTextureFlipped (bool bFlipped) |
| NA. More... | |
| bool | initWithSize (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| NA. More... | |
| bool | initWithSize (const CCSize &gridSize) |
| NA. More... | |
| void | beforeDraw (void) |
| NA. More... | |
| void | afterDraw (CCNode *pTarget) |
| NA. More... | |
| virtual void | blit (void) |
| NA. More... | |
| virtual void | reuse (void) |
| NA. More... | |
| virtual void | calculateVertexPoints (void) |
| NA. More... | |
| void | set2DProjection (void) |
| NA. More... | |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| NA. More... | |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
| CCObject (const CCObject &) | |
| CCObject & | operator= (const CCObject &) |
| virtual void | encodeWithCoder (DS_Dictionary *) |
| virtual bool | canEncode () |
| CCObjectType | getObjType () const |
| virtual int | getTag () const |
| virtual void | setTag (int nTag) |
| void | setObjType (CCObjectType) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Static Public Member Functions | |
| static CCGrid3D * | create (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| create one Grid More... | |
| static CCGrid3D * | create (const CCSize &gridSize) |
| create one Grid More... | |
Static Public Member Functions inherited from CCGridBase | |
| static CCGridBase * | create (const CCSize &gridSize, CCTexture2D *texture, bool flipped) |
| create one Grid NA More... | |
| static CCGridBase * | create (const CCSize &gridSize) |
| create one Grid NA More... | |
Static Public Member Functions inherited from CCObject | |
| static CCObject * | createWithCoder (DS_Dictionary *) |
Protected Attributes | |
| GLvoid * | m_pTexCoordinates |
| GLvoid * | m_pVertices |
| GLvoid * | m_pOriginalVertices |
| GLushort * | m_pIndices |
Protected Attributes inherited from CCGridBase | |
| bool | m_bActive |
| int | m_nReuseGrid |
| CCSize | m_sGridSize |
| CCTexture2D * | m_pTexture |
| CCPoint | m_obStep |
| CCGrabber * | m_pGrabber |
| bool | m_bIsTextureFlipped |
| CCGLProgram * | m_pShaderProgram |
| ccDirectorProjection | m_directorProjection |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
| int | m_nTag |
| int | m_eObjType |
| unsigned int | m_uObjectIdxInArray |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
CCGrid3D is a 3D grid implementation.
Each vertex has 3 dimensions: x,y,z NA NA
| CCGrid3D | ( | ) |
| ~CCGrid3D | ( | void | ) |
|
virtual |
NA.
Reimplemented from CCGridBase.
|
virtual |
NA.
Reimplemented from CCGridBase.
|
static |
create one Grid
| ccVertex3F originalVertex | ( | const CCPoint & | pos | ) |
returns the original (non-transformed) vertex at a given position
|
virtual |
NA.
Reimplemented from CCGridBase.
| void setVertex | ( | const CCPoint & | pos, |
| const ccVertex3F & | vertex | ||
| ) |
sets a new vertex at a given position
| ccVertex3F vertex | ( | const CCPoint & | pos | ) |
returns the vertex at a given position
|
protected |
|
protected |
|
protected |
|
protected |