#include <CCApplicationProtocol.h>
◆ ~CCApplicationProtocol()
◆ applicationDidEnterBackground()
virtual void applicationDidEnterBackground |
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pure virtual |
The function be called when the application enter background.
- Parameters
-
the | pointer of the application |
◆ applicationDidFinishLaunching()
virtual bool applicationDidFinishLaunching |
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pure virtual |
Implement CCDirector and CCScene init code here.
- Returns
- true Initialize success, app continue.
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false Initialize failed, app terminate.
◆ applicationWillBecomeActive()
virtual void applicationWillBecomeActive |
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virtual |
◆ applicationWillEnterForeground()
virtual void applicationWillEnterForeground |
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pure virtual |
The function be called when the application enter foreground.
- Parameters
-
the | pointer of the application |
◆ applicationWillResignActive()
virtual void applicationWillResignActive |
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virtual |
◆ gameDidSave()
virtual void gameDidSave |
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virtual |
◆ getCurrentLanguage()
◆ getTargetPlatform()
◆ openURL()
virtual void openURL |
( |
const char * |
url | ) |
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virtual |
◆ setAnimationInterval()
virtual void setAnimationInterval |
( |
double |
interval | ) |
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pure virtual |
◆ trySaveGame()
virtual void trySaveGame |
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virtual |
The documentation for this class was generated from the following file: