| _cascadeColorEnabled | CCNodeRGBA | protected |
| _cascadeOpacityEnabled | CCNodeRGBA | protected |
| _displayedColor | CCNodeRGBA | protected |
| _displayedOpacity | CCNodeRGBA | protected |
| _realColor | CCNodeRGBA | protected |
| _realOpacity | CCNodeRGBA | protected |
| _setZOrder(int z) | CCNode | virtual |
| acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
| addChild(CCNode *child) | CCNode | virtual |
| addChild(CCNode *child, int zOrder) | CCNode | virtual |
| addChild(CCNode *child, int zOrder, int tag) | CCNode | virtual |
| addComponent(CCComponent *pComponent) | CCNode | virtual |
| autorelease(void) | CCObject | |
| boundingBox(void) | CCNode | |
| canEncode() | CCObject | virtual |
| CCMotionStreak() | CCMotionStreak | |
| CCNode(void) | CCNode | |
| CCNode(const CCNode &) | CCNode | |
| CCNodeRGBA() | CCNodeRGBA | |
| CCObject(void) | CCObject | |
| CCObject(const CCObject &) | CCObject | |
| cleanup(void) | CCNode | virtual |
| convertToNodeSpace(const CCPoint &worldPoint) | CCNode | |
| convertToNodeSpaceAR(const CCPoint &worldPoint) | CCNode | |
| convertTouchToNodeSpace(CCTouch *touch) | CCNode | |
| convertTouchToNodeSpaceAR(CCTouch *touch) | CCNode | |
| convertToWorldSpace(const CCPoint &nodePoint) | CCNode | |
| convertToWorldSpaceAR(const CCPoint &nodePoint) | CCNode | |
| copy(void) | CCObject | |
| copyWithZone(CCZone *pZone) | CCCopying | virtual |
| create(float fade, float minSeg, float stroke, const ccColor3B &color, const char *path) | CCMotionStreak | static |
| create(float fade, float minSeg, float stroke, const ccColor3B &color, CCTexture2D *texture) | CCMotionStreak | static |
| cocos2d::CCNodeRGBA::create(void) | CCNodeRGBA | static |
| createWithCoder(DS_Dictionary *) | CCObject | static |
| description(void) | CCNode | |
| draw() | CCMotionStreak | virtual |
| encodeWithCoder(DS_Dictionary *) | CCObject | virtual |
| getActionByTag(int tag) | CCNode | |
| getActionManager() | CCNode | virtual |
| getAnchorPoint() | CCNode | virtual |
| getAnchorPointInPoints() | CCNode | virtual |
| getBlendFunc(void) | CCMotionStreak | virtual |
| getCamera() | CCNode | virtual |
| getChildByTag(int tag) | CCNode | virtual |
| getChildren() | CCNode | virtual |
| getChildrenCount(void) const | CCNode | virtual |
| getColor(void) | CCNodeRGBA | virtual |
| getComponent(const char *pName) const | CCNode | |
| getContentSize() const | CCNode | virtual |
| getDisplayedColor() | CCNodeRGBA | virtual |
| getDisplayedOpacity() | CCNodeRGBA | virtual |
| getGLServerState() | CCNode | virtual |
| getGrid() | CCNode | virtual |
| getObjType() const | CCObject | |
| getOpacity(void) | CCMotionStreak | virtual |
| getOrderOfArrival() | CCNode | virtual |
| getParent() | CCNode | virtual |
| getPosition() | CCNode | virtual |
| getPosition(float *x, float *y) | CCNode | virtual |
| getPositionX(void) | CCNode | virtual |
| getPositionY(void) | CCNode | virtual |
| getRotation() | CCNode | virtual |
| getRotationX() | CCNode | virtual |
| getRotationY() | CCNode | virtual |
| getScale() | CCNode | virtual |
| getScaledContentSize(void) | CCNode | virtual |
| getScaleX() | CCNode | virtual |
| getScaleY() | CCNode | virtual |
| getScheduler() | CCNode | virtual |
| getScriptHandler() | CCNode | inline |
| getShaderProgram() | CCNode | virtual |
| getSkewX() | CCNode | virtual |
| getSkewY() | CCNode | virtual |
| getTag() const | CCObject | virtual |
| getTexture(void) | CCMotionStreak | virtual |
| getUserData() | CCNode | virtual |
| getUserObject() | CCNode | virtual |
| getVertexZ() | CCNode | virtual |
| getZOrder() | CCNode | virtual |
| ignoreAnchorPointForPosition(bool ignore) | CCNode | virtual |
| init() | CCNodeRGBA | virtual |
| initWithFade(float fade, float minSeg, float stroke, const ccColor3B &color, const char *path) | CCMotionStreak | |
| initWithFade(float fade, float minSeg, float stroke, const ccColor3B &color, CCTexture2D *texture) | CCMotionStreak | |
| isCascadeColorEnabled() | CCNodeRGBA | virtual |
| isCascadeOpacityEnabled() | CCNodeRGBA | virtual |
| isEqual(const CCObject *pObject) | CCObject | virtual |
| isFastMode() | CCMotionStreak | inline |
| isIgnoreAnchorPointForPosition() | CCNode | virtual |
| isOpacityModifyRGB(void) | CCMotionStreak | virtual |
| isRunning() | CCNode | virtual |
| isScheduled(SEL_SCHEDULE selector) | CCNode | |
| isSingleReference(void) const | CCObject | |
| isStartingPositionInitialized() | CCMotionStreak | inline |
| isVisible() | CCNode | virtual |
| m_bAdditionalTransformDirty | CCNode | protected |
| m_bFastMode | CCMotionStreak | protected |
| m_bIgnoreAnchorPointForPosition | CCNode | protected |
| m_bInverseDirty | CCNode | protected |
| m_bReorderChildDirty | CCNode | protected |
| m_bRunning | CCNode | protected |
| m_bStartingPositionInitialized | CCMotionStreak | protected |
| m_bTransformDirty | CCNode | protected |
| m_bVisible | CCNode | protected |
| m_eGLServerState | CCNode | protected |
| m_eObjType | CCObject | protected |
| m_eScriptType | CCNode | protected |
| m_fRotationX | CCNode | protected |
| m_fRotationY | CCNode | protected |
| m_fScaleX | CCNode | protected |
| m_fScaleY | CCNode | protected |
| m_fSkewX | CCNode | protected |
| m_fSkewY | CCNode | protected |
| m_fVertexZ | CCNode | protected |
| m_nLuaID | CCObject | |
| m_nScriptHandler | CCNode | protected |
| m_nTag | CCObject | protected |
| m_nUpdateScriptHandler | CCNode | protected |
| m_nZOrder | CCNode | protected |
| m_obAnchorPoint | CCNode | protected |
| m_obAnchorPointInPoints | CCNode | protected |
| m_obContentSize | CCNode | protected |
| m_obPosition | CCNode | protected |
| m_pActionManager | CCNode | protected |
| m_pCamera | CCNode | protected |
| m_pChildren | CCNode | protected |
| m_pComponentContainer | CCNode | protected |
| m_pGrid | CCNode | protected |
| m_pParent | CCNode | protected |
| m_pScheduler | CCNode | protected |
| m_pShaderProgram | CCNode | protected |
| m_pUserData | CCNode | protected |
| m_pUserObject | CCNode | protected |
| m_sAdditionalTransform | CCNode | protected |
| m_sInverse | CCNode | protected |
| m_sTransform | CCNode | protected |
| m_uAutoReleaseCount | CCObject | protected |
| m_uID | CCObject | |
| m_uObjectIdxInArray | CCObject | protected |
| m_uOrderOfArrival | CCNode | protected |
| m_uReference | CCObject | protected |
| nodeToParentTransform(void) | CCNode | virtual |
| nodeToWorldTransform(void) | CCNode | virtual |
| numberOfRunningActions(void) | CCNode | |
| onEnter() | CCNode | virtual |
| onEnterTransitionDidFinish() | CCNode | virtual |
| onExit() | CCNode | virtual |
| onExitTransitionDidStart() | CCNode | virtual |
| operator=(const CCNode &) | CCNode | |
| cocos2d::CCObject::operator=(const CCObject &) | CCObject | |
| parentToNodeTransform(void) | CCNode | virtual |
| pauseSchedulerAndActions(void) | CCNode | |
| registerScriptHandler(int handler) | CCNode | virtual |
| release(void) | CCObject | |
| removeAllChildren() | CCNode | virtual |
| removeAllChildrenWithCleanup(bool cleanup) | CCNode | virtual |
| removeAllComponents() | CCNode | virtual |
| removeChild(CCNode *child) | CCNode | virtual |
| removeChild(CCNode *child, bool cleanup) | CCNode | virtual |
| removeChildByTag(int tag) | CCNode | virtual |
| removeChildByTag(int tag, bool cleanup) | CCNode | virtual |
| removeComponent(const char *pName) | CCNode | virtual |
| removeComponent(CCComponent *pComponent) | CCNode | virtual |
| removeFromParent() | CCNode | virtual |
| removeFromParentAndCleanup(bool cleanup) | CCNode | virtual |
| removeMeAndCleanup(void) | CCNode | virtual |
| reorderChild(CCNode *child, int zOrder) | CCNode | virtual |
| reset() | CCMotionStreak | |
| resumeSchedulerAndActions(void) | CCNode | |
| retain(void) | CCObject | |
| retainCount(void) const | CCObject | |
| runAction(CCAction *action) | CCNode | |
| schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | CCNode | |
| schedule(SEL_SCHEDULE selector, float interval) | CCNode | |
| schedule(SEL_SCHEDULE selector) | CCNode | |
| scheduleOnce(SEL_SCHEDULE selector, float delay) | CCNode | |
| scheduleUpdate(void) | CCNode | |
| scheduleUpdateWithPriority(int priority) | CCNode | |
| scheduleUpdateWithPriorityLua(int nHandler, int priority) | CCNode | |
| setActionManager(CCActionManager *actionManager) | CCNode | virtual |
| setAdditionalTransform(const CCAffineTransform &additionalTransform) | CCNode | |
| setAnchorPoint(const CCPoint &anchorPoint) | CCNode | virtual |
| setBlendFunc(ccBlendFunc blendFunc) | CCMotionStreak | virtual |
| setCascadeColorEnabled(bool cascadeColorEnabled) | CCNodeRGBA | virtual |
| setCascadeOpacityEnabled(bool cascadeOpacityEnabled) | CCNodeRGBA | virtual |
| setColor(const ccColor3B &color) | CCNodeRGBA | virtual |
| setContentSize(const CCSize &contentSize) | CCNode | virtual |
| setFastMode(bool bFastMode) | CCMotionStreak | inline |
| setGLServerState(ccGLServerState glServerState) | CCNode | virtual |
| setGrid(CCGridBase *pGrid) | CCNode | virtual |
| setObjType(CCObjectType) | CCObject | |
| setOpacity(GLubyte opacity) | CCMotionStreak | virtual |
| setOpacityModifyRGB(bool bValue) | CCMotionStreak | virtual |
| setOrderOfArrival(unsigned int uOrderOfArrival) | CCNode | virtual |
| setParent(CCNode *parent) | CCNode | virtual |
| setPosition(const CCPoint &position) | CCMotionStreak | virtual |
| cocos2d::CCNodeRGBA::setPosition(float x, float y) | CCNode | virtual |
| setPositionX(float x) | CCNode | virtual |
| setPositionY(float y) | CCNode | virtual |
| setRotation(float fRotation) | CCNode | virtual |
| setRotationX(float fRotaionX) | CCNode | virtual |
| setRotationY(float fRotationY) | CCNode | virtual |
| setScale(float scale) | CCNode | virtual |
| setScale(float fScaleX, float fScaleY) | CCNode | virtual |
| setScaleX(float fScaleX) | CCNode | virtual |
| setScaleY(float fScaleY) | CCNode | virtual |
| setScheduler(CCScheduler *scheduler) | CCNode | virtual |
| setShaderProgram(CCGLProgram *pShaderProgram) | CCNode | virtual |
| setSkewX(float fSkewX) | CCNode | virtual |
| setSkewY(float fSkewY) | CCNode | virtual |
| setStartingPositionInitialized(bool bStartingPositionInitialized) | CCMotionStreak | inline |
| setTag(int nTag) | CCObject | virtual |
| setTexture(CCTexture2D *texture) | CCMotionStreak | virtual |
| setUserData(void *pUserData) | CCNode | virtual |
| setUserObject(CCObject *pUserObject) | CCNode | virtual |
| setVertexZ(float vertexZ) | CCNode | virtual |
| setVisible(bool visible) | CCNode | virtual |
| setZOrder(int zOrder) | CCNode | virtual |
| sortAllChildren() | CCNode | virtual |
| stopAction(CCAction *action) | CCNode | |
| stopActionByTag(int tag) | CCNode | |
| stopAllActions(void) | CCNode | |
| tintWithColor(ccColor3B colors) | CCMotionStreak | |
| transform(void) | CCNode | |
| transformAncestors(void) | CCNode | |
| unregisterScriptHandler(void) | CCNode | virtual |
| unschedule(SEL_SCHEDULE selector) | CCNode | |
| unscheduleAllSelectors(void) | CCNode | |
| unscheduleUpdate(void) | CCNode | |
| update(float delta) | CCMotionStreak | virtual |
| updateDisplayedColor(const ccColor3B &parentColor) | CCNodeRGBA | virtual |
| updateDisplayedOpacity(GLubyte parentOpacity) | CCNodeRGBA | virtual |
| updateTransform(void) | CCNode | virtual |
| updateTweenAction(float, const char *) | CCNode | virtual |
| visit(void) | CCNode | virtual |
| worldToNodeTransform(void) | CCNode | virtual |
| ~CCMotionStreak() | CCMotionStreak | virtual |
| ~CCNode(void) | CCNode | virtual |
| ~CCNodeRGBA() | CCNodeRGBA | virtual |
| ~CCObject(void) | CCObject | virtual |