cocos2d-x  2.2.3-gd2.113-rev1ec524e
Loading...
Searching...
No Matches
CCLayerGradient Member List

This is the complete list of members for CCLayerGradient, including all inherited members.

_cascadeColorEnabledCCLayerRGBAprotected
_cascadeOpacityEnabledCCLayerRGBAprotected
_displayedColorCCLayerRGBAprotected
_displayedOpacityCCLayerRGBAprotected
_realColorCCLayerRGBAprotected
_realOpacityCCLayerRGBAprotected
_setZOrder(int z)CCNodevirtual
acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
addChild(CCNode *child)CCNodevirtual
addChild(CCNode *child, int zOrder)CCNodevirtual
addChild(CCNode *child, int zOrder, int tag)CCNodevirtual
addComponent(CCComponent *pComponent)CCNodevirtual
autorelease(void)CCObject
boundingBox(void)CCNode
canEncode()CCObjectvirtual
CCKeyboardDelegate(const CCKeyboardDelegate &)CCKeyboardDelegate
CCKeyboardDelegate()CCKeyboardDelegate
CCLayerColor()CCLayerColor
CCLayerRGBA()CCLayerRGBA
CCNode(void)CCNode
CCNode(const CCNode &)CCNode
CCObject(void)CCObject
CCObject(const CCObject &)CCObject
ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)CCTouchDelegateinlinevirtual
CCTouchDelegate()CCTouchDelegateinline
ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent)CCTouchDelegateinlinevirtual
ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent)CCTouchDelegateinlinevirtual
changeHeight(GLfloat h)CCLayerColor
changeWidth(GLfloat w)CCLayerColor
changeWidthAndHeight(GLfloat w, GLfloat h)CCLayerColor
cleanup(void)CCNodevirtual
convertToNodeSpace(const CCPoint &worldPoint)CCNode
convertToNodeSpaceAR(const CCPoint &worldPoint)CCNode
convertTouchToNodeSpace(CCTouch *touch)CCNode
convertTouchToNodeSpaceAR(CCTouch *touch)CCNode
convertToWorldSpace(const CCPoint &nodePoint)CCNode
convertToWorldSpaceAR(const CCPoint &nodePoint)CCNode
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(const ccColor4B &start, const ccColor4B &end)CCLayerGradientstatic
create(const ccColor4B &start, const ccColor4B &end, const CCPoint &v)CCLayerGradientstatic
create()CCLayerGradientstatic
cocos2d::CCLayerColor::create(const ccColor4B &color, GLfloat width, GLfloat height)CCLayerColorstatic
cocos2d::CCLayerColor::create(const ccColor4B &color)CCLayerColorstatic
CREATE_FUNC(CCLayerRGBA)CCLayerRGBA
createWithCoder(DS_Dictionary *)CCObjectstatic
description(void)CCNode
didAccelerate(CCAcceleration *pAccelerationValue)CCAccelerometerDelegateinlinevirtual
draw()CCLayerColorvirtual
encodeWithCoder(DS_Dictionary *)CCObjectvirtual
getActionByTag(int tag)CCNode
getActionManager()CCNodevirtual
getAnchorPoint()CCNodevirtual
getAnchorPointInPoints()CCNodevirtual
getBlendFunc(void)CCLayerColorvirtual
getCamera()CCNodevirtual
getChildByTag(int tag)CCNodevirtual
getChildren()CCNodevirtual
getChildrenCount(void) constCCNodevirtual
getColor()CCLayerRGBAvirtual
getComponent(const char *pName) constCCNode
getContentSize() constCCNodevirtual
getDisplayedColor()CCLayerRGBAvirtual
getDisplayedOpacity()CCLayerRGBAvirtual
getEndColor(void)CCLayerGradientvirtual
getEndOpacity(void)CCLayerGradientvirtual
getGLServerState()CCNodevirtual
getGrid()CCNodevirtual
getObjType() constCCObject
getOpacity()CCLayerRGBAvirtual
getOrderOfArrival()CCNodevirtual
getParent()CCNodevirtual
getPosition()CCNodevirtual
getPosition(float *x, float *y)CCNodevirtual
getPositionX(void)CCNodevirtual
getPositionY(void)CCNodevirtual
getRotation()CCNodevirtual
getRotationX()CCNodevirtual
getRotationY()CCNodevirtual
getScale()CCNodevirtual
getScaledContentSize(void)CCNodevirtual
getScaleX()CCNodevirtual
getScaleY()CCNodevirtual
getScheduler()CCNodevirtual
getScriptHandler()CCNodeinline
getShaderProgram()CCNodevirtual
getSkewX()CCNodevirtual
getSkewY()CCNodevirtual
getStartColor(void)CCLayerGradientvirtual
getStartOpacity(void)CCLayerGradientvirtual
getTag() constCCObjectvirtual
getUserData()CCNodevirtual
getUserObject()CCNodevirtual
getVector(void)CCLayerGradientvirtual
getVertexZ()CCNodevirtual
getZOrder()CCNodevirtual
ignoreAnchorPointForPosition(bool ignore)CCNodevirtual
init()CCLayerGradientvirtual
initWithColor(const ccColor4B &start, const ccColor4B &end)CCLayerGradientvirtual
initWithColor(const ccColor4B &start, const ccColor4B &end, const CCPoint &v)CCLayerGradientvirtual
cocos2d::CCLayerColor::initWithColor(const ccColor4B &color, GLfloat width, GLfloat height)CCLayerColorvirtual
cocos2d::CCLayerColor::initWithColor(const ccColor4B &color)CCLayerColorvirtual
isCascadeColorEnabled()CCLayerRGBAvirtual
isCascadeOpacityEnabled()CCLayerRGBAvirtual
isCompressedInterpolation()CCLayerGradientvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isIgnoreAnchorPointForPosition()CCNodevirtual
isOpacityModifyRGB()CCLayerRGBAinlinevirtual
isRunning()CCNodevirtual
isScheduled(SEL_SCHEDULE selector)CCNode
isSingleReference(void) constCCObject
isVisible()CCNodevirtual
keyBackClicked()CCKeypadDelegateinlinevirtual
keyDown(enumKeyCodes key)CCKeyboardDelegatevirtual
keyMenuClicked()CCKeypadDelegateinlinevirtual
keyUp(enumKeyCodes key)CCKeyboardDelegatevirtual
m_AlongVectorCCLayerGradientprotected
m_bAdditionalTransformDirtyCCNodeprotected
m_bCompressedInterpolationCCLayerGradientprotected
m_bIgnoreAnchorPointForPositionCCNodeprotected
m_bInverseDirtyCCNodeprotected
m_bReorderChildDirtyCCNodeprotected
m_bRunningCCNodeprotected
m_bTransformDirtyCCNodeprotected
m_bVisibleCCNodeprotected
m_cEndOpacityCCLayerGradientprotected
m_cStartOpacityCCLayerGradientprotected
m_eGLServerStateCCNodeprotected
m_endColorCCLayerGradientprotected
m_eObjTypeCCObjectprotected
m_eScriptTypeCCNodeprotected
m_fRotationXCCNodeprotected
m_fRotationYCCNodeprotected
m_fScaleXCCNodeprotected
m_fScaleYCCNodeprotected
m_fSkewXCCNodeprotected
m_fSkewYCCNodeprotected
m_fVertexZCCNodeprotected
m_nLuaIDCCObject
m_nScriptHandlerCCNodeprotected
m_nTagCCObjectprotected
m_nUpdateScriptHandlerCCNodeprotected
m_nZOrderCCNodeprotected
m_obAnchorPointCCNodeprotected
m_obAnchorPointInPointsCCNodeprotected
m_obContentSizeCCNodeprotected
m_obPositionCCNodeprotected
m_pActionManagerCCNodeprotected
m_pCameraCCNodeprotected
m_pChildrenCCNodeprotected
m_pComponentContainerCCNodeprotected
m_pGridCCNodeprotected
m_pParentCCNodeprotected
m_pSchedulerCCNodeprotected
m_pShaderProgramCCNodeprotected
m_pSquareColorsCCLayerColorprotected
m_pSquareVerticesCCLayerColorprotected
m_pUserDataCCNodeprotected
m_pUserObjectCCNodeprotected
m_sAdditionalTransformCCNodeprotected
m_sInverseCCNodeprotected
m_startColorCCLayerGradientprotected
m_sTransformCCNodeprotected
m_tBlendFuncCCLayerColorprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uObjectIdxInArrayCCObjectprotected
m_uOrderOfArrivalCCNodeprotected
m_uReferenceCCObjectprotected
nodeToParentTransform(void)CCNodevirtual
nodeToWorldTransform(void)CCNodevirtual
numberOfRunningActions(void)CCNode
onEnter()CCNodevirtual
onEnterTransitionDidFinish()CCNodevirtual
onExit()CCNodevirtual
onExitTransitionDidStart()CCNodevirtual
cocos2d::operator=(const CCNode &)CCNode
cocos2d::CCObject::operator=(const CCObject &)CCObject
cocos2d::CCKeyboardDelegate::operator=(const CCKeyboardDelegate &)CCKeyboardDelegate
parentToNodeTransform(void)CCNodevirtual
pauseSchedulerAndActions(void)CCNode
registerScriptHandler(int handler)CCNodevirtual
release(void)CCObject
removeAllChildren()CCNodevirtual
removeAllChildrenWithCleanup(bool cleanup)CCNodevirtual
removeAllComponents()CCNodevirtual
removeChild(CCNode *child)CCNodevirtual
removeChild(CCNode *child, bool cleanup)CCNodevirtual
removeChildByTag(int tag)CCNodevirtual
removeChildByTag(int tag, bool cleanup)CCNodevirtual
removeComponent(const char *pName)CCNodevirtual
removeComponent(CCComponent *pComponent)CCNodevirtual
removeFromParent()CCNodevirtual
removeFromParentAndCleanup(bool cleanup)CCNodevirtual
removeMeAndCleanup(void)CCNodevirtual
reorderChild(CCNode *child, int zOrder)CCNodevirtual
resumeSchedulerAndActions(void)CCNode
retain(void)CCObject
retainCount(void) constCCObject
runAction(CCAction *action)CCNode
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)CCNode
schedule(SEL_SCHEDULE selector, float interval)CCNode
schedule(SEL_SCHEDULE selector)CCNode
scheduleOnce(SEL_SCHEDULE selector, float delay)CCNode
scheduleUpdate(void)CCNode
scheduleUpdateWithPriority(int priority)CCNode
scheduleUpdateWithPriorityLua(int nHandler, int priority)CCNode
setActionManager(CCActionManager *actionManager)CCNodevirtual
setAdditionalTransform(const CCAffineTransform &additionalTransform)CCNode
setAnchorPoint(const CCPoint &anchorPoint)CCNodevirtual
setBlendFunc(ccBlendFunc var)CCLayerColorvirtual
setCascadeColorEnabled(bool cascadeColorEnabled)CCLayerRGBAvirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)CCLayerRGBAvirtual
setColor(const ccColor3B &color)CCLayerColorvirtual
setCompressedInterpolation(bool bCompressedInterpolation)CCLayerGradientvirtual
setContentSize(const CCSize &var)CCLayerColorvirtual
setEndColor(const ccColor3B &var)CCLayerGradientvirtual
setEndOpacity(GLubyte var)CCLayerGradientvirtual
setGLServerState(ccGLServerState glServerState)CCNodevirtual
setGrid(CCGridBase *pGrid)CCNodevirtual
setObjType(CCObjectType)CCObject
setOpacity(GLubyte opacity)CCLayerColorvirtual
setOpacityModifyRGB(bool bValue)CCLayerRGBAinlinevirtual
setOrderOfArrival(unsigned int uOrderOfArrival)CCNodevirtual
setParent(CCNode *parent)CCNodevirtual
setPosition(const CCPoint &position)CCNodevirtual
setPosition(float x, float y)CCNodevirtual
setPositionX(float x)CCNodevirtual
setPositionY(float y)CCNodevirtual
setRotation(float fRotation)CCNodevirtual
setRotationX(float fRotaionX)CCNodevirtual
setRotationY(float fRotationY)CCNodevirtual
setScale(float scale)CCNodevirtual
setScale(float fScaleX, float fScaleY)CCNodevirtual
setScaleX(float fScaleX)CCNodevirtual
setScaleY(float fScaleY)CCNodevirtual
setScheduler(CCScheduler *scheduler)CCNodevirtual
setShaderProgram(CCGLProgram *pShaderProgram)CCNodevirtual
setSkewX(float fSkewX)CCNodevirtual
setSkewY(float fSkewY)CCNodevirtual
setStartColor(const ccColor3B &var)CCLayerGradientvirtual
setStartOpacity(GLubyte var)CCLayerGradientvirtual
setTag(int nTag)CCObjectvirtual
setUserData(void *pUserData)CCNodevirtual
setUserObject(CCObject *pUserObject)CCNodevirtual
setVector(const CCPoint &var)CCLayerGradientvirtual
setVertexZ(float vertexZ)CCNodevirtual
setVisible(bool visible)CCNodevirtual
setZOrder(int zOrder)CCNodevirtual
sortAllChildren()CCNodevirtual
stopAction(CCAction *action)CCNode
stopActionByTag(int tag)CCNode
stopAllActions(void)CCNode
transform(void)CCNode
transformAncestors(void)CCNode
unregisterScriptHandler(void)CCNodevirtual
unschedule(SEL_SCHEDULE selector)CCNode
unscheduleAllSelectors(void)CCNode
unscheduleUpdate(void)CCNode
update(float delta)CCNodevirtual
updateColor()CCLayerGradientprotectedvirtual
updateDisplayedColor(const ccColor3B &parentColor)CCLayerRGBAvirtual
updateDisplayedOpacity(GLubyte parentOpacity)CCLayerRGBAvirtual
updateTransform(void)CCNodevirtual
updateTweenAction(float, const char *)CCNodevirtual
visit(void)CCNodevirtual
worldToNodeTransform(void)CCNodevirtual
~CCLayerColor()CCLayerColorvirtual
~CCLayerRGBA()CCLayerRGBAvirtual
~CCNode(void)CCNodevirtual
~CCObject(void)CCObjectvirtual
~CCTouchDelegate()CCTouchDelegateinlinevirtual