| _setZOrder(int z) | CCNode | virtual |
| acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
| addChild(CCNode *child) | CCNode | virtual |
| addChild(CCNode *child, int zOrder) | CCNode | virtual |
| addChild(CCNode *child, int zOrder, int tag) | CCNode | virtual |
| addComponent(CCComponent *pComponent) | CCNode | virtual |
| addParticle() | CCParticleSystem | |
| autorelease(void) | CCObject | |
| boundingBox(void) | CCNode | |
| canEncode() | CCObject | virtual |
| CCNode(void) | CCNode | |
| CCNode(const CCNode &) | CCNode | |
| CCObject(void) | CCObject | |
| CCObject(const CCObject &) | CCObject | |
| CCParticleSpiral() | CCParticleSpiral | inline |
| CCParticleSystem() | CCParticleSystem | |
| CCParticleSystemQuad() | CCParticleSystemQuad | |
| cleanup(void) | CCNode | virtual |
| convertToNodeSpace(const CCPoint &worldPoint) | CCNode | |
| convertToNodeSpaceAR(const CCPoint &worldPoint) | CCNode | |
| convertTouchToNodeSpace(CCTouch *touch) | CCNode | |
| convertTouchToNodeSpaceAR(CCTouch *touch) | CCNode | |
| convertToWorldSpace(const CCPoint &nodePoint) | CCNode | |
| convertToWorldSpaceAR(const CCPoint &nodePoint) | CCNode | |
| copy(void) | CCObject | |
| copyWithZone(CCZone *pZone) | CCCopying | virtual |
| create() | CCParticleSpiral | static |
| cocos2d::CCParticleSystemQuad::create(const char *plistFile) | CCParticleSystemQuad | static |
| createWithCoder(DS_Dictionary *) | CCObject | static |
| createWithTotalParticles(unsigned int numberOfParticles) | CCParticleSpiral | static |
| description(void) | CCNode | |
| draw() | CCParticleSystemQuad | virtual |
| encodeWithCoder(DS_Dictionary *) | CCObject | virtual |
| endRadius | CCParticleSystem | |
| endRadiusVar | CCParticleSystem | |
| getActionByTag(int tag) | CCNode | |
| getActionManager() | CCNode | virtual |
| getAnchorPoint() | CCNode | virtual |
| getAnchorPointInPoints() | CCNode | virtual |
| getAngle(void) | CCParticleSystem | virtual |
| getAngleVar(void) | CCParticleSystem | virtual |
| getAtlasIndex(void) | CCParticleSystem | |
| getBatchNode(void) | CCParticleSystem | virtual |
| getBlendFunc(void) | CCParticleSystem | virtual |
| getCamera() | CCNode | virtual |
| getChildByTag(int tag) | CCNode | virtual |
| getChildren() | CCNode | virtual |
| getChildrenCount(void) const | CCNode | virtual |
| getComponent(const char *pName) const | CCNode | |
| getContentSize() const | CCNode | virtual |
| getDuration(void) | CCParticleSystem | virtual |
| getEmissionRate(void) | CCParticleSystem | virtual |
| getEmitterMode(void) | CCParticleSystem | virtual |
| getEndColor(void) | CCParticleSystem | virtual |
| getEndColorVar(void) | CCParticleSystem | virtual |
| getEndRadius() | CCParticleSystem | virtual |
| getEndRadiusVar() | CCParticleSystem | virtual |
| getEndSize(void) | CCParticleSystem | virtual |
| getEndSizeVar(void) | CCParticleSystem | virtual |
| getEndSpin(void) | CCParticleSystem | virtual |
| getEndSpinVar(void) | CCParticleSystem | virtual |
| getGLServerState() | CCNode | virtual |
| getGravity() | CCParticleSystem | virtual |
| getGrid() | CCNode | virtual |
| getLife(void) | CCParticleSystem | virtual |
| getLifeVar(void) | CCParticleSystem | virtual |
| getObjType() const | CCObject | |
| getOpacityModifyRGB(void) | CCParticleSystem | virtual |
| getOrderOfArrival() | CCNode | virtual |
| getParent() | CCNode | virtual |
| getParticleCount(void) | CCParticleSystem | virtual |
| getPosition() | CCNode | virtual |
| getPosition(float *x, float *y) | CCNode | virtual |
| getPositionType(void) | CCParticleSystem | virtual |
| getPositionX(void) | CCNode | virtual |
| getPositionY(void) | CCNode | virtual |
| getPosVar(void) | CCParticleSystem | virtual |
| getRadialAccel() | CCParticleSystem | virtual |
| getRadialAccelVar() | CCParticleSystem | virtual |
| getRotatePerSecond() | CCParticleSystem | virtual |
| getRotatePerSecondVar() | CCParticleSystem | virtual |
| getRotation() | CCNode | virtual |
| getRotationIsDir() | CCParticleSystem | virtual |
| getRotationX() | CCNode | virtual |
| getRotationY() | CCNode | virtual |
| getScale() | CCNode | virtual |
| getScaledContentSize(void) | CCNode | virtual |
| getScaleX() | CCNode | virtual |
| getScaleY() | CCNode | virtual |
| getScheduler() | CCNode | virtual |
| getScriptHandler() | CCNode | inline |
| getShaderProgram() | CCNode | virtual |
| getSkewX() | CCNode | virtual |
| getSkewY() | CCNode | virtual |
| getSourcePosition(void) | CCParticleSystem | virtual |
| getSpeed() | CCParticleSystem | virtual |
| getSpeedVar() | CCParticleSystem | virtual |
| getStartColor(void) | CCParticleSystem | virtual |
| getStartColorVar(void) | CCParticleSystem | virtual |
| getStartRadius() | CCParticleSystem | virtual |
| getStartRadiusVar() | CCParticleSystem | virtual |
| getStartSize(void) | CCParticleSystem | virtual |
| getStartSizeVar(void) | CCParticleSystem | virtual |
| getStartSpin(void) | CCParticleSystem | virtual |
| getStartSpinVar(void) | CCParticleSystem | virtual |
| getTag() const | CCObject | virtual |
| getTangentialAccel() | CCParticleSystem | virtual |
| getTangentialAccelVar() | CCParticleSystem | virtual |
| getTexture(void) | CCParticleSystem | virtual |
| getTotalParticles(void) | CCParticleSystem | virtual |
| getUserData() | CCNode | virtual |
| getUserObject() | CCNode | virtual |
| getVertexZ() | CCNode | virtual |
| getZOrder() | CCNode | virtual |
| gravity | CCParticleSystem | |
| ignoreAnchorPointForPosition(bool ignore) | CCNode | virtual |
| init() | CCParticleSpiral | inlinevirtual |
| initIndices() | CCParticleSystemQuad | |
| initParticle(tCCParticle *particle) | CCParticleSystem | |
| initTexCoordsWithRect(const CCRect &rect) | CCParticleSystemQuad | |
| initWithDictionary(CCDictionary *dictionary) | CCParticleSystem | |
| initWithDictionary(CCDictionary *dictionary, const char *dirname) | CCParticleSystem | |
| initWithFile(const char *plistFile) | CCParticleSystem | |
| initWithTotalParticles(unsigned int numberOfParticles) | CCParticleSpiral | virtual |
| isActive() | CCParticleSystem | virtual |
| isAutoRemoveOnFinish() | CCParticleSystem | virtual |
| isBlendAdditive() | CCParticleSystem | virtual |
| isEqual(const CCObject *pObject) | CCObject | virtual |
| isFull() | CCParticleSystem | |
| isIgnoreAnchorPointForPosition() | CCNode | virtual |
| isRunning() | CCNode | virtual |
| isScheduled(SEL_SCHEDULE selector) | CCNode | |
| isSingleReference(void) const | CCObject | |
| isVisible() | CCNode | virtual |
| listenBackToForeground(CCObject *obj) | CCParticleSystemQuad | |
| loadDefaults() | CCParticleSystem | |
| loadScaledDefaults(float) | CCParticleSystem | |
| m_bAdditionalTransformDirty | CCNode | protected |
| m_bIgnoreAnchorPointForPosition | CCNode | protected |
| m_bInverseDirty | CCNode | protected |
| m_bIsActive | CCParticleSystem | |
| m_bIsAutoRemoveOnFinish | CCParticleSystem | protected |
| m_bIsBlendAdditive | CCParticleSystem | |
| m_bOpacityModifyRGB | CCParticleSystem | protected |
| m_bReorderChildDirty | CCNode | protected |
| m_bRunning | CCNode | protected |
| m_bTransformDirty | CCNode | protected |
| m_bTransformSystemDirty | CCParticleSystem | |
| m_bVisible | CCNode | protected |
| m_eGLServerState | CCNode | protected |
| m_eObjType | CCObject | protected |
| m_ePositionType | CCParticleSystem | protected |
| m_eScriptType | CCNode | protected |
| m_fAngle | CCParticleSystem | protected |
| m_fAngleVar | CCParticleSystem | protected |
| m_fDuration | CCParticleSystem | protected |
| m_fElapsed | CCParticleSystem | protected |
| m_fEmissionRate | CCParticleSystem | protected |
| m_fEmitCounter | CCParticleSystem | protected |
| m_fEndSize | CCParticleSystem | protected |
| m_fEndSizeVar | CCParticleSystem | protected |
| m_fEndSpin | CCParticleSystem | protected |
| m_fEndSpinVar | CCParticleSystem | protected |
| m_fLife | CCParticleSystem | protected |
| m_fLifeVar | CCParticleSystem | protected |
| m_fRotationX | CCNode | protected |
| m_fRotationY | CCNode | protected |
| m_fScaleX | CCNode | protected |
| m_fScaleY | CCNode | protected |
| m_fSkewX | CCNode | protected |
| m_fSkewY | CCNode | protected |
| m_fStartSize | CCParticleSystem | protected |
| m_fStartSizeVar | CCParticleSystem | protected |
| m_fStartSpin | CCParticleSystem | protected |
| m_fStartSpinVar | CCParticleSystem | protected |
| m_fVertexZ | CCNode | protected |
| m_nEmitterMode | CCParticleSystem | protected |
| m_nLuaID | CCObject | |
| m_nScriptHandler | CCNode | protected |
| m_nTag | CCObject | protected |
| m_nUpdateScriptHandler | CCNode | protected |
| m_nZOrder | CCNode | protected |
| m_obAnchorPoint | CCNode | protected |
| m_obAnchorPointInPoints | CCNode | protected |
| m_obContentSize | CCNode | protected |
| m_obPosition | CCNode | protected |
| m_pActionManager | CCNode | protected |
| m_pBatchNode | CCParticleSystem | protected |
| m_pBuffersVBO | CCParticleSystemQuad | protected |
| m_pCamera | CCNode | protected |
| m_pChildren | CCNode | protected |
| m_pComponentContainer | CCNode | protected |
| m_pGrid | CCNode | protected |
| m_pIndices | CCParticleSystemQuad | protected |
| m_pParent | CCNode | protected |
| m_pParticles | CCParticleSystem | protected |
| m_pQuads | CCParticleSystemQuad | protected |
| m_pScheduler | CCNode | protected |
| m_pShaderProgram | CCNode | protected |
| m_pTexture | CCParticleSystem | protected |
| m_pUserData | CCNode | protected |
| m_pUserObject | CCNode | protected |
| m_sAdditionalTransform | CCNode | protected |
| m_sInverse | CCNode | protected |
| m_sPlistFile | CCParticleSystem | protected |
| m_sTransform | CCNode | protected |
| m_tBlendFunc | CCParticleSystem | protected |
| m_tEndColor | CCParticleSystem | protected |
| m_tEndColorVar | CCParticleSystem | protected |
| m_tPosVar | CCParticleSystem | protected |
| m_tSourcePosition | CCParticleSystem | protected |
| m_tStartColor | CCParticleSystem | protected |
| m_tStartColorVar | CCParticleSystem | protected |
| m_uAllocatedParticles | CCParticleSystem | |
| m_uAtlasIndex | CCParticleSystem | protected |
| m_uAutoReleaseCount | CCObject | protected |
| m_uID | CCObject | |
| m_uObjectIdxInArray | CCObject | protected |
| m_uOrderOfArrival | CCNode | protected |
| m_uParticleCount | CCParticleSystem | protected |
| m_uParticleIdx | CCParticleSystem | protected |
| m_uReference | CCObject | protected |
| m_uTotalParticles | CCParticleSystem | protected |
| modeA | CCParticleSystem | protected |
| modeB | CCParticleSystem | protected |
| nodeToParentTransform(void) | CCNode | virtual |
| nodeToWorldTransform(void) | CCNode | virtual |
| numberOfRunningActions(void) | CCNode | |
| onEnter() | CCNode | virtual |
| onEnterTransitionDidFinish() | CCNode | virtual |
| onExit() | CCNode | virtual |
| onExitTransitionDidStart() | CCNode | virtual |
| operator=(const CCNode &) | CCNode | |
| cocos2d::CCObject::operator=(const CCObject &) | CCObject | |
| parentToNodeTransform(void) | CCNode | virtual |
| pauseSchedulerAndActions(void) | CCNode | |
| postStep() | CCParticleSystemQuad | virtual |
| radialAccel | CCParticleSystem | |
| radialAccelVar | CCParticleSystem | |
| registerScriptHandler(int handler) | CCNode | virtual |
| release(void) | CCObject | |
| removeAllChildren() | CCNode | virtual |
| removeAllChildrenWithCleanup(bool cleanup) | CCNode | virtual |
| removeAllComponents() | CCNode | virtual |
| removeChild(CCNode *child) | CCNode | virtual |
| removeChild(CCNode *child, bool cleanup) | CCNode | virtual |
| removeChildByTag(int tag) | CCNode | virtual |
| removeChildByTag(int tag, bool cleanup) | CCNode | virtual |
| removeComponent(const char *pName) | CCNode | virtual |
| removeComponent(CCComponent *pComponent) | CCNode | virtual |
| removeFromParent() | CCNode | virtual |
| removeFromParentAndCleanup(bool cleanup) | CCNode | virtual |
| removeMeAndCleanup(void) | CCNode | virtual |
| reorderChild(CCNode *child, int zOrder) | CCNode | virtual |
| resetSystem() | CCParticleSystem | |
| resumeSchedulerAndActions(void) | CCNode | |
| resumeSystem() | CCParticleSystem | |
| retain(void) | CCObject | |
| retainCount(void) const | CCObject | |
| rotatePerSecond | CCParticleSystem | |
| rotatePerSecondVar | CCParticleSystem | |
| rotationIsDir | CCParticleSystem | |
| runAction(CCAction *action) | CCNode | |
| saveDefaults() | CCParticleSystem | |
| schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | CCNode | |
| schedule(SEL_SCHEDULE selector, float interval) | CCNode | |
| schedule(SEL_SCHEDULE selector) | CCNode | |
| scheduleOnce(SEL_SCHEDULE selector, float delay) | CCNode | |
| scheduleUpdate(void) | CCNode | |
| scheduleUpdateWithPriority(int priority) | CCNode | |
| scheduleUpdateWithPriorityLua(int nHandler, int priority) | CCNode | |
| setActionManager(CCActionManager *actionManager) | CCNode | virtual |
| setAdditionalTransform(const CCAffineTransform &additionalTransform) | CCNode | |
| setAnchorPoint(const CCPoint &anchorPoint) | CCNode | virtual |
| setAngle(float var) | CCParticleSystem | virtual |
| setAngleVar(float var) | CCParticleSystem | virtual |
| setAtlasIndex(unsigned int var) | CCParticleSystem | |
| setAutoRemoveOnFinish(bool var) | CCParticleSystem | virtual |
| setBatchNode(CCParticleBatchNode *batchNode) | CCParticleSystemQuad | virtual |
| setBlendAdditive(bool value) | CCParticleSystem | virtual |
| setBlendFunc(ccBlendFunc var) | CCParticleSystem | virtual |
| setContentSize(const CCSize &contentSize) | CCNode | virtual |
| setDisplayFrame(CCSpriteFrame *spriteFrame) | CCParticleSystemQuad | |
| setDuration(float var) | CCParticleSystem | virtual |
| setEmissionRate(float var) | CCParticleSystem | virtual |
| setEmitterMode(int var) | CCParticleSystem | virtual |
| setEndColor(const ccColor4F &var) | CCParticleSystem | virtual |
| setEndColorVar(const ccColor4F &var) | CCParticleSystem | virtual |
| setEndRadius(float endRadius) | CCParticleSystem | virtual |
| setEndRadiusVar(float endRadiusVar) | CCParticleSystem | virtual |
| setEndSize(float var) | CCParticleSystem | virtual |
| setEndSizeVar(float var) | CCParticleSystem | virtual |
| setEndSpin(float var) | CCParticleSystem | virtual |
| setEndSpinVar(float var) | CCParticleSystem | virtual |
| setGLServerState(ccGLServerState glServerState) | CCNode | virtual |
| setGravity(const CCPoint &g) | CCParticleSystem | virtual |
| setGrid(CCGridBase *pGrid) | CCNode | virtual |
| setLife(float var) | CCParticleSystem | virtual |
| setLifeVar(float var) | CCParticleSystem | virtual |
| setObjType(CCObjectType) | CCObject | |
| setOpacityModifyRGB(bool var) | CCParticleSystem | virtual |
| setOrderOfArrival(unsigned int uOrderOfArrival) | CCNode | virtual |
| setParent(CCNode *parent) | CCNode | virtual |
| setPosition(const CCPoint &position) | CCNode | virtual |
| setPosition(float x, float y) | CCNode | virtual |
| setPositionType(tCCPositionType var) | CCParticleSystem | virtual |
| setPositionX(float x) | CCNode | virtual |
| setPositionY(float y) | CCNode | virtual |
| setPosVar(const CCPoint &var) | CCParticleSystem | virtual |
| setRadialAccel(float t) | CCParticleSystem | virtual |
| setRadialAccelVar(float t) | CCParticleSystem | virtual |
| setRotatePerSecond(float degrees) | CCParticleSystem | virtual |
| setRotatePerSecondVar(float degrees) | CCParticleSystem | virtual |
| setRotation(float newRotation) | CCParticleSystem | virtual |
| setRotationIsDir(bool t) | CCParticleSystem | virtual |
| setRotationX(float fRotaionX) | CCNode | virtual |
| setRotationY(float fRotationY) | CCNode | virtual |
| setScale(float s) | CCParticleSystem | virtual |
| cocos2d::CCNode::setScale(float fScaleX, float fScaleY) | CCNode | virtual |
| setScaleX(float newScaleX) | CCParticleSystem | virtual |
| setScaleY(float newScaleY) | CCParticleSystem | virtual |
| setScheduler(CCScheduler *scheduler) | CCNode | virtual |
| setShaderProgram(CCGLProgram *pShaderProgram) | CCNode | virtual |
| setSkewX(float fSkewX) | CCNode | virtual |
| setSkewY(float fSkewY) | CCNode | virtual |
| setSourcePosition(const CCPoint &var) | CCParticleSystem | virtual |
| setSpeed(float speed) | CCParticleSystem | virtual |
| setSpeedVar(float speed) | CCParticleSystem | virtual |
| setStartColor(const ccColor4F &var) | CCParticleSystem | virtual |
| setStartColorVar(const ccColor4F &var) | CCParticleSystem | virtual |
| setStartRadius(float startRadius) | CCParticleSystem | virtual |
| setStartRadiusVar(float startRadiusVar) | CCParticleSystem | virtual |
| setStartSize(float var) | CCParticleSystem | virtual |
| setStartSizeVar(float var) | CCParticleSystem | virtual |
| setStartSpin(float var) | CCParticleSystem | virtual |
| setStartSpinVar(float var) | CCParticleSystem | virtual |
| setTag(int nTag) | CCObject | virtual |
| setTangentialAccel(float t) | CCParticleSystem | virtual |
| setTangentialAccelVar(float t) | CCParticleSystem | virtual |
| setTexture(CCTexture2D *texture) | CCParticleSystemQuad | virtual |
| setTextureWithRect(CCTexture2D *texture, const CCRect &rect) | CCParticleSystemQuad | |
| setTotalParticles(unsigned int tp) | CCParticleSystemQuad | virtual |
| setUserData(void *pUserData) | CCNode | virtual |
| setUserObject(CCObject *pUserObject) | CCNode | virtual |
| setVertexZ(float vertexZ) | CCNode | virtual |
| setVisible(bool visible) | CCNode | virtual |
| setZOrder(int zOrder) | CCNode | virtual |
| sortAllChildren() | CCNode | virtual |
| speed | CCParticleSystem | |
| speedVar | CCParticleSystem | |
| startRadius | CCParticleSystem | |
| startRadiusVar | CCParticleSystem | |
| stopAction(CCAction *action) | CCNode | |
| stopActionByTag(int tag) | CCNode | |
| stopAllActions(void) | CCNode | |
| stopSystem() | CCParticleSystem | |
| tangentialAccel | CCParticleSystem | |
| tangentialAccelVar | CCParticleSystem | |
| transform(void) | CCNode | |
| transformAncestors(void) | CCNode | |
| unregisterScriptHandler(void) | CCNode | virtual |
| unschedule(SEL_SCHEDULE selector) | CCNode | |
| unscheduleAllSelectors(void) | CCNode | |
| unscheduleUpdate(void) | CCNode | |
| update(float dt) | CCParticleSystem | virtual |
| updateBlendFunc() | CCParticleSystem | protectedvirtual |
| updateQuadWithParticle(tCCParticle *particle, const CCPoint &newPosition) | CCParticleSystemQuad | virtual |
| updateTransform(void) | CCNode | virtual |
| updateTweenAction(float, const char *) | CCNode | virtual |
| updateWithNoTime(void) | CCParticleSystem | virtual |
| visit(void) | CCNode | virtual |
| worldToNodeTransform(void) | CCNode | virtual |
| ~CCNode(void) | CCNode | virtual |
| ~CCObject(void) | CCObject | virtual |
| ~CCParticleSpiral() | CCParticleSpiral | inlinevirtual |
| ~CCParticleSystem() | CCParticleSystem | virtual |
| ~CCParticleSystemQuad() | CCParticleSystemQuad | virtual |