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cocos2d-x
2.2.3-gd2.113-rev1ec524e
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This is the complete list of members for CCPrecompiledShaders, including all inherited members.
| addProgram(GLuint program, const std::string &id) | CCPrecompiledShaders | |
| addShaders(const GLchar *vShaderByteArray, const GLchar *fShaderByteArray) | CCPrecompiledShaders | |
| CCPrecompiledShaders() | CCPrecompiledShaders | |
| Init() | CCPrecompiledShaders | protected |
| loadPrecompiledPrograms() | CCPrecompiledShaders | protected |
| loadProgram(GLuint program, const GLchar *vShaderByteArray, const GLchar *fShaderByteArray) | CCPrecompiledShaders | |
| m_isDirty | CCPrecompiledShaders | protected |
| m_precompiledPrograms | CCPrecompiledShaders | protected |
| m_programs | CCPrecompiledShaders | protected |
| savePrecompiledPrograms(Windows::Storage::StorageFolder^ folder) | CCPrecompiledShaders | protected |
| savePrecompiledShaders() | CCPrecompiledShaders | |
| sharedPrecompiledShaders() | CCPrecompiledShaders | static |
| ~CCPrecompiledShaders() | CCPrecompiledShaders | virtual |